What Makes a Hit a Hit?

Joe Strike tries to uncover the special something that turns an animated idea into a long-running, hit television series.
Posted In | Magazines: AnimationWorld

When I mentioned to a friend that I was writing this article, she described — without any prompting — Rugrats appeal to herself and her daughter: “We all knew somebody like Angelica or Tommy when we were growing up — not just the nice side of kids, but how they act and behave when they’re at their best and not so best.”

Margie Cohn, Nickelodeon’s svp of production and development, was downright delighted when I told her about my friend. “That’s wonderful — it’s so great when the audience understands what you’re trying to do.” Cohn credits Rugrats duration to the series’ writing, and the appeal of the show’s well developed characters to its ‘deeply devoted’ audience. In fact, she credits those fans with the inspiration for the new series. “We found out kids so identified with the babies that they always wondered what the characters would be like at their age.”

The success of The Rugrats allowed for a spin-off, All Grown Up! © Nickelodeon.

Nickelodeon wondered too, and their curiosity led to All Grown Up!, a 10th anniversary Rugrats special that aired during summer 2001. The fantasy episode (with the babies themselves imagining their tween-years futures) turned out to be Nick’s highest rated special ever, delivering ‘Super Bowl ratings’ to the channel. A two season order of 35 episodes followed, leading to the premiere this December of All Grown Up! — the series, produced by Klasky Csupo.

It’s not the end of the line for the Rugrats babies, however: a handful of original episodes remain unaired, and the channel is “constantly thinking of new ideas” for the characters, according to Cohn. “One idea is to have them star interpretations of classic fairy tales that could air as Nick specials or go to home video. There’s still a lot more we can do with them without beating a dead horse.”

Which seems to make it all the more strange that the channel’s ultra-hot SpongeBob SquarePants is currently on hiatus with only 60 episodes under its belt. It’s not due to any stinginess on Nickelodeon’s part, says Cohn. “We very much want to do more SpongeBobs, but right now Steven Hillenberg wants to concentrate on the movie version [currently set for a year-end 2004 release]. SpongeBob is a creator-driven and Steven doesn’t want to divide his attention between the series and a movie.

“We’re hoping we can start production on new episodes sometime next year. Believe me, when a show like SpongeBob becomes a phenomenon and people demand to see more of the characters, we want to make them happy.”

“Putting a show together and selling it to the right network is an interesting combination of skill, technique and chemistry. I’m actually a yenta,” laughs Film Roman’s Clifton, comparing herself to a Jewish matchmaker. “My job is to make the matches – it’s the fun part. After all the homework that you do, ultimately if you sell it, that’s Plan A – you’re jumping through a hurdle at every turn. So if you have something they buy into, that’s the first hurdle. You cross your fingers a lot, hoping that you’ve made the right combination there too.

“At the end of the day we’re not in control of events. The most you can do is your homework and go out with quality product. You hope that the buyers are on the same page as you are. Sometimes they are. But they are not, you simply say “thank you,” and try it again.”

Gary Levine (left), Showtime’s evp of original programming. Margie Cohn (right), Nickelodeon’s svp of production and development.

Those networks and their programming staffs all approach their jobs differently. Gary Levine, Showtime’s executive vp of original programming has a unique set of criteria when it comes to judging potential programming for his premium cable channel, animation or otherwise. “We’re always trying to find quality programming that’s both sophisticated and yet noisy, provocative and unique at the same time. We won’t do noisy lowbrow programming, or ‘middle of the road’ quality shows. If we did, why would anyone bother to come to Showtime?”

Meanwhile, Spike’s standard for putting shows into development is far more succinct: “whether or not it is relatable to guys,” the relaunched channel’s target audience, according to Peilin Chou, the network’s development vp. Thankfully, none of the people interviewed for this article cited technology as a deciding, or even minor factor in which shows they consider for air, thus sparing all another ‘2D vs. 3D’ debate.

There probably isn’t a ‘secret ingredient’ that can guarantee, or increase the odds of a primetime animation hit, if there were, the networks would be wall to wall in them. Maybe it’s more of a secret formula, one that isn’t really all that secret: a creator with a vision instead of a knock-off… a network willing to give that vision time to realize itself and connect with its audience… and viewers who recognize a show they’ve never seen before as one they want to watch week after week.

Joe is a New York City television writer/producer with a lifelong interest in animation, and who remembers watching Astro Boy when it first aired in the U.S. His work includes numerous promotional campaigns and special events programming for cable outlets including Bravo and the Sci Fi Channel. He interviewed veteran animation exec Fred Seibert in Animation World Magazine in 2003.







Comments


I find it quite insulting that someone as intelligent as Ms. Clifton could claim that the cartoon could "draw itself" as long as there are good writers. That is the main problem with animation today! Too much dialog, no one taking advantage of the visual capabilities of the medium. Story is the key thing for a series, but story is not only about writing. So often, it is the board artists and directors who save the story from being a long string of boring dialog. I find this very disheartening, as I admire so many of these people, and their comments are more than a little distressing. Story, design, marketing, all of these things are important. However, I think that doing something different might just appeal to people. Something that has not been done before. I know no network would support that, at least not in primetime, but everyone has to have their dreams.
Danielle Heitmuller (not verified) | Mon, 12/01/2003 - 01:00 | Permalink
One other thing… The look of South Park does not prove a show’s character look like isn’t important. The overly graphic character design style of South Park is critical to the show’s success. Because of the extreme crudeness and mean spiritedness of certain characters, you have to have a less realistic character look in order to distance the audience. If that show’s characters looked like those from “Peanuts,” you would not perceive them the same way. You would find them more offensive and less humorous. You might not even like them at all. You have to hand it to Matt and Trey. Whether it was intended or not, they got it right. Ms. Clifton of Film Roman is also right. You need to find a visual style that properly supports the writing. It will make or break the property.
Doug Whaley (not verified) | Wed, 11/26/2003 - 01:00 | Permalink
One other thing… The look of South Park does not prove a show’s character look like isn’t important. The overly graphic character design style of South Park is critical to the show’s success. Because of the extreme crudeness and mean spiritedness of certain characters, you have to have a less realistic character look in order to distance the audience. If that show’s characters looked like those from “Peanuts,” you would not perceive them the same way. You would find them more offensive and less humorous. You might not even like them at all. You have to hand it to Matt and Trey. Whether it was intended or not, they got it right. Ms. Clifton of Film Roman is also right. You need to find a visual style that properly supports the writing. It will make or break the property.
Doug Whaley (not verified) | Wed, 11/26/2003 - 01:00 | Permalink
What makes a hit show? It isn’t one specific thing. To say that it is the “writing” is wrong. That’s only one facet. The real answer is that it’s a balance of everything. You can have a wonderfully written show, but if you’re aiming for primetime, and you have a property that looks like Saturday morning kid animation, it isn’t going to fly with adults. A too narrow of niche is just as big of problem as thinking that you can create a show that will appeal to everyone,. This was one of the fatal flaws of “God, the Devil, and Bob.” Another mistake is defining a show’s niche strictly by age and sex. To increase your odds, you need to understand the viewer. If you don’t know why a show like Power Rangers is such a success, and how it works psychologically on so many different levels, than your chance of creating a hit property is going to be a lot more dependent on luck. The more you understand the human psyche, empowerment, fear, and other psychological motivations that makes a viewer choose one show over another, the more you’ll increase your odds of success. One of the things that is problematic with shows like “Kid Notorious”is the property lacks viewer identification. How many people watching can identify with being a movie producer and the problems that creates? If you don’t know what the five types of audience identification are, again, your success is going to be based more on luck. To understand what makes a show a hit, look at the people who’ve created the most successful. When it comes to primetime animation, you’re talking about creators who had talents in both writing and art. The more diverse your knowledge, experience, and talents are, the stronger your core vision will be. And it doesn’t stop with just writing and animation. An understanding of acting, human motivation, marketing, entertainment production, again, do nothing but increase your odds of success. Another important element is to bring to the property that special something that is unique about you. How did Steve Hillenberg come up with an underwater cartoon character named Sponge Bob? It came from his love for and background in oceanography, something that was special and unique to him. One other thing I can’t emphasis enough. It takes an enormous amount of work. A great series can take years to develop because there are so many elements that you have to get right. You have to be an extremely driven, persistent, self-motivated individual who understands there is no quick and easy road to success.
Doug Whaley (not verified) | Tue, 11/25/2003 - 01:00 | Permalink

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