Nancy Cartwright Chats With VO Director Ginny McSwain

In her column, Nancy Cartwright continues her series of chats with animation veterans talking with veteran voice over director Ginny McSwain.
Posted In | Magazines: AnimationWorld | Columns: Cartwright

Dear Fans,

Over the next few articles, I am branching out and asking my industry friends to give me their insider takes. I am going to focus on subjects that professionals need to have some knowledge of and get opinions from a wide range of specialties and hats in the business.

So far I have interviewed by good friends Jack Thomas (The Replacements), Mike Scully (The Simpsons) and Carolyn Omine (The Simpsons). These responses are from my good friend Ginny McSwain, a long-time voice-over director.

Nancy Cartwright: How did you get your "lucky break"? And what go you interested in working for animation?

Ginny McSwain: When I graduated from Stephens College (majoring in theater and art) and moved to Los Angeles in '74, I would never have dreamed that I would have a 31-year career in animation! It was an artistic fluke! I used to pass Hanna-Barbera Prods. on the freeway going to my grunt job, and thought "Hmmmm... Flintstones, Huckleberry Hound... maybe they'll hire me there!" When I walked through the door to reception, there was a lovely man in the lobby who turned out to be a producer. He asked if I had an art portfolio, so I lied and said yes. He asked me to return the next night with my "artwork."

I came back with my meager collection of refrigerator drawings, and he introduced me to the art director, Iwao Takamoto (designer of Scooby-Doo) and I was hired -- not because of my artwork, but because I had a college degree! It cracks me up to this day!

NC: As one of the top voice directors for animation, how much do you rely on what the actors do to contribute to the final product?

GM: It's what the actors "do" that gets us all to Bart Simpson or SpongeBob! That's how a great animated character is born. The more the performer brings to the table with creativity, imagination and humor, the more fleshed out a role becomes. Obviously, the competition for animation voice over is intense. I'm looking for the talent that thinks outside the box. Often, a client or writer/producer doesn't have great actor communication skills.... the more the talent can read minds and "plus" the copy, the more everyone looks good!

NC: Please describe the directing process for a show (i.e., the preparation, the rehearsal, the record, post-production, etc.).







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