Scary Monsters from Cabin in the Woods

Todd Shifflett of Rhythm & Hues provides a tour of the acclaimed monster mash from Joss Whedon.
Posted In | Magazines: VFXWorld | Site Categories: Visual Effects
All images courtesy of Lionsgate.
All images courtesy of Lionsgate.

 

Leave it to writer-producer Joss Whedon to team up with director Drew Goddard for Cabin in the Woods and create a meta-horror film that not only delivers the chills but also manages to be very funny. But the movie posed an interesting challenge for VFX supervisor Todd Shifflett of Rhythm & Hues, who's not a horror fan. Thus, Shifflett says working on Cabin was an eye opening experience, not the least of which because it entailed some interesting design choices for the gallery of ghoulish creatures. "The more gruesome and bloody we could make it, the happier they were," he relates. "The crazier the monsters, the more they liked it."

As with most visual effects projects, the biggest challenge is the time you're given. "It seems that more and more we're given less and less for each project," Shifflett suggests. "They also went back and forth about 3-D conversion and then dropped it. Personally, I'm not a big fan of 3-D. We spoke to a lot of companies. They tested and I'm glad they decided not to do a 3-D release."

They didn't reference any movies in particular, which is ironic because it's such a self-reflexive horror movie. But there were a couple of things that they dreamed up; namely, the dragon/bat. "They said, 'Come up with that.' So we came up with some design sketches and bounced it off of them."

The dragon/bat is about six-feet tall with a giant wingspan. They obviously had wide latitude with the dragon part, referencing comics and providing a Neil Gaiman-like influence overall. But with the bat part they did a lot of research."They [particularly] liked the blood around the mouth and the way the jaw opens," Shifflett recalls. But there were many considerations, including the texture of the body and the scales and fur.

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"It's going to have to fly down hallways or scream at the camera, but does it have to grab something with its talons and eat it?" Shifflett continues. "We had to cover all the bases."

Another difficult creature was a ghoulish apparition. The filmmakers didn't want it to look like an X-Men superhero but they wanted it to be scary. "It was a combination of a fluid dynamic system mixed with some three-dimensional elements of bones and skeletal features that would dissolve into this fluid, atmosphere effect," he recounts.

Destroying the cabin using a model provided a more conventional opportunity.

Meanwhile, among the more than 300 VFX shots for R&H were half a dozen other hero creatures to be animated along with plate and green screen work with live actors in gruesome costume and makeup. Among them were giant spiders and snakes, which were stitched together like Frankenstein, repurposing old animated creatures and enlarging them or adding heads.

There's a giant snake that has to go into a small hallway and it's covered in blood. "We filmed in a space in Vancouver, where we weren't allowed to throw things around in their hallways," the VFX supervisor says. "And so it came to us later on to have to cover the walls with blood and debris and try and fill the place with smoke. It was an interesting set augmentation problem."

For the cabin itself, R&H built a CG model purely for the destruction scene: "We modeled enough detail to see boards and individual pieces breaking apart. You get a sense of the architecture falling apart."

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There's a monster rampage called "The Costco of Death," which posed two significant challenges. It not only required elaborate compositing but also demanded a tricky engineering feat since the elevator is actually comprised of a thousand cube-like structures that slide around everywhere simultaneously like a Jenga game.







Comments


I believe this film will be the most upsetting romantic comedy ever. It has truly touched the heart of millions as its mood altering ways effect all senses. I myself found it to be very upsetting when the zombies was dying. They were in love, and were seperated in the midst of the fight. The ending was perfect, if you haven't watched teh film i wont tell you the ending. They all die, the guy from Alien comes and tells them they have to sacrifice themselves for mankind. PEACE OUT

Anonymous (not verified) | Wed, 04/25/2012 - 04:19 | Permalink
dsarto's picture
It is becoming more and more difficult to get images to support detailed vfx sequences, especially involving areas of the film the studio really isn't focused on or interested in promoting.  The vfx houses try in vain to get clearances for images to illustrate their work but more and more, they can't.  A tremendous effort went into trying to get better images from this film - to no avail.  Your sentiments are accurate.  We're trying our best. 
dsarto | Tue, 04/24/2012 - 11:27 | Permalink

Is it just me or are those images not really showing anything?

Anonymous (not verified) | Tue, 04/24/2012 - 10:46 | Permalink

Good interview, but given just how much of the third act of the film is created using VFX I think we could stand to read more?

I'd happily have a 'Part 2' of this article.

SteveB (not verified) | Tue, 04/24/2012 - 00:36 | Permalink

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