Bekmambetov Talks 9, Wanted 2 and Moby Dick
BD: Then what did you take away from this experience that is beneficial in your
TB: When I'm making live-action movies, I'm trying to have the same freedom and the same feeling like you're creating the world -- and I really like to create the world. And sometimes it's more important to me than to tell the story, but we need a story to create the world and make it all believable.
BD: What do you think of the stereoscopic trend?
TB: I don't think people know how to use it yet. Now it's an attraction, but I'm sure after James Cameron's Avatar, we will have a reference point.
BD: What's been your impression so far?
TB: I think it's a new film language and we will learn this language and it will develop. It's a whole new psychology because you are in the world. It doesn't provoke you to use your imagination like 2-D. You're not dreaming -- you are there. I think these 3-D projected movies have more interaction and have more freedom to create your own understanding of the world
BD: So, tell me what's going on with some of your projects: Wanted 2?
TB: We are waiting to begin. Everything is set up [at my studio in Moscow], including previsualization. All the action scenes are already prevised. Like the first movie, we use the previs as a writing tool, which is unique. We're prevising scenes before the script and then the screenwriter uses it to write the script. And this helps me to be a better filmmaker because I can be a filmmaker during the writing process.
BD: What can we expect from Wanted 2?
TB: I cannot tell you the whole story but it's about Wesley Gibson [James McAvoy] trying to figure out where this thing is coming from.
BD: And can you discuss some of your visual ideas?
TB: Shane's movie gave me an example of how these 2-D movies can use the experience of 3-D projection. I'm not saying that we will be trying to achieve the same effect of 9, but it will affect our filmmaking. And I'm not sure if this will be released stereoscopically, but the mythology of flying bullets is a perfect subject for 3-D.
BD: And let's discuss your supernatural take on Moby Dick?
TB: Yes, I think Moby Dick will be 3-D projection for sure because it's a movie using the game experience. We will make it a contemporary execution of an old story.
BD: What kind of look do you have in mind for the whale?
TB: It's a horrible creature like Frankenstein or an unstoppable machine like Jaws but the concept is [supernatural].
BD: And the whalers will need special powers to destroy him?
TB: Yes, the whalers will have supernatural abilities also.
BD: And what kind of visual look can we expect?