Pitching Perfect: A Word From Development
HK: If they do bring in art to their pitch, do you have any
preference whether it's on an 8 1/2 x 11 piece of paper, or a cocktail
napkin? JH: It doesn't concern me. It certainly wouldn't bother me
if they Xeroxed that napkin onto an 8 1/2 x 11 leave behind just so
I don't lose anything. That way I can put the whole package together
in one paperclip and be done with it. I would prefer the artwork to
be on 8 1/2 x 11 for those reasons. If you have a big board, what
am I going to do with that board? Where am I going to store it? And
if I have to return it to you, that's just a further hassle. Having
it all so that I can pass it along to the next person to take a look
makes it much more convenient if it's in one package. It doesn't have
to be bound professionally. A staple in the corner is fine. They don't
need to go to the extra effort to get a three-ring binder or spiral
bound. Some people have even come in with book binding! Chances are
I'm going to have to rip that up to Xerox it for everybody who needs
to get a copy. A staple is just as convenient. HK: So there's a whole production process that people need
to be aware of. JH: Exactly. The thing is you really appreciate it when they
go through that extra effort, but it's just not necessary. For me
and for us here, the idea is king. Presentation is secondary. Sure
it gives you some extra bonus points if it looks nice and it's spelled
correctly, but if you came in with Pokemon on one piece of
paper with no artwork, we would still look at it very seriously. The most important thing is the story, characters and relationship.
The other thing that is very important for hopeful creators is to
pay attention and study where they're going. Try to watch what's on
their air. Understand what their basic philosophy is and don't come
in with something that's totally inappropriate for my target audience
and demographic. By watching our air you can get a strong sense of
the direction that we're headed and the types of series that might
be of interest to us. But then, you can also do some additional homework
and find out what the target audience is and what the demographic
is. If you've got an agent, that agent can certainly do some preliminary
checking as well, as to what the needs are as far as genre, and whether
we are looking for live-action or only animation. Heather Kenyon is editor in chief of Animation World Network.























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