Pitching Perfect: A Word From Development
Jonathan Rosenthal First of all, don't deliberately take a long time -- you are pitching
a concept for a television show, not a novel. If the person you are
pitching responds to your idea it will be natural to spend a few minutes
talking about it, otherwise limit yourself to 10-15 minutes. Second, figure out who the show is about -- who the stories will
revolve around and what those characters want. (As well as any weakness
that may keep them from attaining their goals.) Third, don't ever just read from your materials. As one of
my colleagues here is fond of saying, "If that's what you're going
to do, you might as well have just sent it in the mail. I can read."
Tell a story (a short one). It should feel like I'm being pitched
an episode of a show that already is on the air. Fourth, do your research. Don't pitch inappropriate things to inappropriate
people, even if you are doing so just to get the pitching experience.
As far as having art or something written to leave behind -- this
is always a plus, but not critical. And as far as written leave behinds
go, keep it short and sweet. Other things I would suggest would be to rehearse the pitch at least
a few times, and just to have fun. Best of luck and see you in the
conference room.
Vice President, Development, Fox Kids Network
Linda Simensky When some people ponder pitching to a network, I think they imagine
themselves standing in front of huge foam core blowups of their characters,
pitching to a boardroom full of serious network executives. When others
tell me about the pitches they think we want at the Cartoon Network,
they suppose that we want to see wild acting and jumping around. Some
people apparently think that we'd like them to come in and read their
pitch out loud to us... The truth is none of those is quite the right situation for pitching
to Cartoon Network. Sometimes I just tell people not to even call
it a pitch, just to come in and show us their artwork and tell us
what kind of cartoons they'd like to make. That's how we like to start
the development process. As for what to bring, a person looking to make a cartoon for Cartoon
Network should have an overall idea of what the show is about, some
characters designs and descriptions, and about four or five story
ideas. The material can be rough, there can be several versions of
the designs, and there can be Xeroxed pages from sketchbooks. Just
these few simple items usually can tell us if the idea is right for
us. No need for theme songs, storyboards, scripts or letters of recommendation.
The artist should just be able to come in and tell us about their
idea and what they want to do. What helps more than anything is if an artist can bring along something
that communicates his or her sensibility to us. That intangible sensibility
is what makes one show about two dogs seem brilliant, and another
show about two dogs seem boring and predictable. Artists have been
able to communicate their sensibility through their personal films,
Websites, comics, sketchbooks, etc. Even if something has nothing
to do with the show being pitched, it's still helpful. Since we deal almost exclusively with artists, our goal has been
to keep the process relaxed and casual. And someday, when we change
the name of pitching officially to "just come in and show us your
designs and tell us what kind of cartoons you'd like to make," then
everyone will be able to relax a little more.
Vice President of Original Programming, Cartoon Network

























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