Pitching Perfect: A Word From Development
Development executives sit through pitches
each and every day and have seen it all -- from the dull reading off
sheets of paper to action-packed pitches complete with singing dogs,
marching bands and Aunt Rosemary singing the national anthem. Everyone
knows a great pitch starts with a great series concept, but in addition
to that what do the executives from top networks like to see? What
makes them cringe and what impresses them? Here they let us know which
elements are really important and surprisingly, the bottom line turns
out to be pretty casual professional, but casual. So leave
the singing dog at home and take some of their advice:
Kevin Kay Kevin Kay: I think shorter is better, especially for the first
go-rounds. It's more about selling an idea than it is about selling
a series, because I think you don't know whether you have a series
or not until you really get into the whole bible and the designs and
the stories that you're going to tell. But shorter is always better.
I'd rather see two pages than twenty. Funny pictures. That's the key
to me. There's got to be something that makes me laugh. Something
that I can look at right away and it's visually either hysterical
or different. That's gonna get my attention. Nothing that looks like
the other stuff that we do. I think the biggest mistake people make
is they say, 'I got the next Rugrats.' I already got the Rugrats.
I'm fine. If I need the next Rugrats I'll call up Klasky-Csupo
and they'll give me the next one. I've said this before, but I think
it sort of hits the nail on the head. That picture you drew on the
napkin at the bar last night where you woke up the next morning and
you looked at it and you thought, 'What was I thinking? No network's
ever going to buy this. I should stop drinking.' Then you put it in
the bottom drawer of your desk. That's what I want to see. I want
to see the idea that seems like it might be a little too outrageous
or a little too over the top, because that's gonna probably be different
than what everyone traditionally walking in the door thinks I want
to buy. So, given that, the other thing is tell me a story. We're
in the kid's business, and the family business is built on good storytelling.
So, if somebody comes in and pitches me a story that sort of gets
me from A to B to C and lets me know that they know how to tell a
story, especially, for a young writer that I don't know or a young
artist that I haven't met. If you can come in and tell me a story
that's going to capture my attention and keep me riveted or laughing
for five minutes, then, I can kind of get the sense that you can do
that on TV too. I think that's the key. Heather Kenyon: How would you want artwork presented? KK: I think it doesn't really matter. It's different for everybody.
It's great to see some character designs and some background designs.
Or a key frame, a great scene, that's in the story. The best way and
the ultimate would be to come in and tell me the story of your pilot
and show me a couple of key frames that go along with it that show
me the characters and what the world's going to look like. But, it
doesn't really require that. Some people are not artists and some
artists are not good writers. I think it's up to the network or the
development executive to be able to have the vision that there's somebody
in front of me that has part of the skills and knows how to do enough
that we can help them do the things that they can't do. Or that they
don't yet have the talent to do. It would be great to see some boards
in whatever condition, whether it's the drunken bar napkin, or the
big presentation boards. That's great to see, but I think it's different
for everybody. The other part is it's also about personality. The
best example is when Stephen Hillenburg pitched me SpongeBob.
He had a whole board. He's an artist and he's a filmmaker. He had
boarded out the whole story. That would have been great in and of
itself, but he took me through the board playing all the characters
himself and doing the voices and singing the songs. And it was hilarious...it
was like, 'Wow. This guy is funny. He gets what's funny and he has
all the other skills to go along with it, but he understands these
characters and he knows this world.' I think that's part of it. You've
got to sell yourself.
Vice President/Executive Producer, Development, Nickelodeon

























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