Never Underestimate the Power of Life Drawing
Form and Technique
It is important to understand the difference between animation drawing and drawing for illustration. As I have already mentioned, in animation we draw almost exclusively from imagination, and hence need to be able to construct a figure from the mind's eye. In illustration, the artist will generally acquire a model or use photographs to work from if needed. The illustrator also only needs the one particular view that he or she is going to use. As such, the training tends to develop a strong ability to copy a model as well as different techniques for communicating the image. In my Figure Drawing for Animation classes, I am continually telling the students that we don't copy the model. We analyze the model. As for technique, the animation artist must focus on describing form with as little individual technique as possible. An animation is a collective work from many artists. Each artist's work must blend in with the direction of the total production and not draw attention as an individual style.
Of course, another reason for requiring a degree of skill at human figure drawing is that a lot of animation is based upon human characters. The ability to change real forms into animation forms requires knowledge of the former. You cannot draw something if you don't know what it looks like. Consequently, an animation candidate's figure drawings must show a fair degree of human anatomy comprehension. Problems while drawing from a human model, bring into question not only the artist's understanding of the figure, but also the ability to be able to follow a model sheet. As humans, we are so tuned into the subtleties of our forms that a high level of skill and development are needed by an artist to create forms that may seem childish. In fact, this feat is often the culmination of many drawings of the human figure by a talented artist whose skills have been fully developed.
Of course, there are many exceptions to the above. We have all seen the success of characters created by artists with very little formal training. While our industry is better for these exceptions, I, personally, would bet my career on my artistic skills while I tried to develop that next Saturday morning superstar. However, keep in mind that whenever asked a question about a particular drawing, my late friend Don Griffith, the former head of the Disney layout department, would first tell you what he would do, and then he would invariably shrug his shoulders and say, "Its your career!"
Glenn Vilppu teaches figure drawing at the American Animation Institute, the Masters program of the UCLA Animation Dept., Walt Disney Feature Animation, Warner Bros. Feature Animation and Rhythm & Hues Studios. Vilppu has also worked in the Animation industry for 18 years as a layout, storyboard and presentation artist. His drawing manual and video tapes are being used worldwide as course materials for animation students.























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I like chicken too
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