From Sketch Pad to Mouse Pad: The Entertainment Industry Enhances Architectural Design

J. Paul Peszko investigates the growing uses of 3D software in architectural design.
Posted In | Magazines: VFXWorld

Sears Tower, Trump Tower, New York’s Museum of Modern Art, London’s Natural History Museum, IBM World Headquarters, Sotheby’s Worldwide Headquarters, buildings at Yale University and the University of Chicago and the newly planned Freedom Tower in New York City?

What do all of these places have in common?

Like many examples of today’s finest architectural design, they have the motion picture industry to thank for their construction coming to fruition. All of the above structures were designed using 3D imaging software programs that were created specifically for the film industry so that clients of architectural designers could better visualize the final product.

Architectural firms all over the world are finding that in order to keep up their competitive edge, win new commissions and secure approval for high-profile design contracts they cannot live without 3D imaging software. Accomplished designers from such firms as Arup, Perkins & Will, Skidmore, Owings & Merrill LLP, Kohn Pederson Fox, Ellerbe Becket and Hellmuth, Obata & Kassabaum employ a range of design visualization solutions from Autodesk and its motion picture division, Discreet.

Autodesk VIZ, which is used for design concept exploration, photorealistic renderings and fly-through animations was primarily created for design visualization. Discreet’s 3ds max and combustion software, on the other hand, were designed specifically for motion picture professionals and motion picture-quality 3D content. In fact, 3ds max has the largest install base of any 3D animation software in the world, topping 280,000 installed users. This number includes many architectural designers who are using it to create a client presentation that is packed with stunning realism. In addition to VIZ’s capabilities, with 3ds max and combustion designers get sophisticated character animation and environmental forces such as gravity and wind. They can perform sub-object animation for life-like actions from curtains swaying in the breeze to an earthquake simulation, and they can show event-driven particles that mimic environmental effects such as rain, snow, dense fog and cascading fountains.

“3ds max’s main focus is on entertainment,” suggests Dave Campbell, product marketing manager for animation at Discreet. “It was actually designed for film-based customers while Autodesk VIZ’s development emphasis is to solve those problems specific to design visualization. It so happens that there is a little bit of overlap.”

Michael Woodcox, product manager for VIZ software, states that VIZ and Discreet 3ds max, are branches of the same application. “3ds max just adds additional animation features. So, if you really need to give cinematic presentations, 3ds max is definitely the thing that’s going to be able to deliver that for you. VIZ is just a version of 3ds max with limited animation features. It’s really intended more for the designers who are creating buildings so that they’ll have the same level of rendering capabilities (as 3ds max users) and it’s a little easier for them to deal with.”

“Both of these solutions from Autodesk and Discreet allow our customers’ clients to immerse themselves into a space virtually before committing to a plan,” adds Marc Petit, vp of product development.

It can be said that the demands of the motion picture industry actuated the development of both programs. According to Campbell, “The very rendering core of Autodesk VIZ as well as 3ds max are both heavily influenced by the needs of the film industry, particularly now because it’s based on mental ray, which is one of the two legacy renderers that have really pushed the film industry to the heights it has gotten to today in terms of fidelity.”







Comments


www.3dsalon.com: What is a Professional 3D? Nowadays, there are plenty of 3D images available. It seems for us most of them are not professional from the 3D point of view since they are performed with the aid of specialised software, ie ArchiCAD, AutoCAD, etc. Such software cannot require full scale knowledge of 3D from users, eg architects, engineers, therefore, its 3D instrument pallets make up only one hundredth part of the total number of pallets pertaining to general purpose 3D software. Here, satisfactory 3D can be achieved within the limits of the programme’s particular settings. A 3D professional works within one of the basic general purpose 3D programmes. They can achieve satisfactory results anyway and for any style. This is very important from the practical point of view. We received orders to alter quite a number of 3D models made with the aid of ArchiCAD, AutoCAD and 3D Max. Of course, a few special cases require the highest grade of realism. The Client is mostly time and money-limited. Quite frequently, our full potential is not needed at all to get the full idea of what the object is actually expected to look like. Some architects sought our tutorship. Shortly after we started they tended to look like motor-cyclist in an airliner cockpit, ie ‘there shall be an accelerator somewhere around here, but where on earth ?..’ At the latest, by the third class, they said ‘we’d better pay for your 3D, but will remain architects…’ We believe there’s much more point creating an architectural extension within a general purpose 3D programme rather than trying to reach the heights of 3D technologies within a specialised software. We have a set of our own plug-ins written with a script, which actually make up the extension in reference in our particular case. This helps expedite our work a great deal. Very few have a true idea of a 3D professional’ s speed. Summing it up, one can deem themselves a 3D professional (for static objects) if they are able to reach any level of photorealism in any case. No more 3D schemes! Would you believe that a serious Client shall have the right to see what are they paying for? Master of 3DSalon Michael Ostreuss.
Michael Ostreuss (not verified) | Fri, 07/16/2004 - 00:00 | Permalink
Umm, me thinks the author has it backwards on this topic. 3d modeling is an offshoot of developments in architectural software, not the reverse. Cheers, Mrmaps.
Douglas Gann (not verified) | Mon, 07/12/2004 - 00:00 | Permalink

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