SIGGRAPH 2013 Technology Preview
SIGGRAPH 2013, to be held July 21-25 at the Anaheim Convention Center in Anaheim, CA, promises a full program of panels, presentations, technical papers and production sessions, as well as the Computer Animation Festival, the world's leading festival of the most innovative and accomplished computer graphics.
See below to get a taste of what some of the industry’s leading technology developers have on tap for the SIGGRAPH 2013 Exhibition, including product announcements and demonstrations, Exhibitor Tech Talks & Sessions and User Group meetings taking place throughout the show.
Tuesday, July 23 – 11:15 a.m.-12:15 p.m.
Interactive decoding enables real-time adjustment in scene-referred linear light of color balance, contrast, and effective exposure of high-dynamic-range ACES. Efficient coding/decoding using floating-point provides extra precision to support these features.
FirePro Technologies for Visual Computing
Wednesday, July 24 – 11:15 a.m.-12:15 p.m.
Visual Computing is the combination of two key assets from AMD: compute and graphics. Visual Computing needs numerous specific features in graphics and compute in order to become a new experience in digital content creation, multimedia, or visual simulation. AMD FirePro Technology provides these key features, delivering the best experience in Visual Computing.
Adding More Life to Your Characters with TressFX
Tuesday, July 23 – 5:30-7:00 p.m.
Crystal Dynamics and AMD made headlines earlier this year with the first fully simulated and rendered head of hair in a video game completely driven by the GPU, which added a new dimension of life to Lara Croft in the re-imagined Tomb Raider. This presentation demonstrates how to achieve exceptional hair rendering with DirectX 11's compute pipeline and shows that it really is possible to breathe new life into our characters with something as simple as a well-styled head of hair.
On Tuesday, July 23, Autodesk will host a User Group event at The City National Grove in Anaheim, CA from 7-10PM PST. Attendees can learn about the latest technology from Autodesk, hear from visionaries and guest speakers, connect with Autodesk staff and executives, and network.
Featured presentations include:
- Image Engine on Elysium
- Microsoft Studios presenting Xbox One next generation game development – including Crytek's Ryse: Son of Rome
- The latest in virtual production with Lightstorm Entertainment
- Production Club Inc., creators of the Skrillex Cell, will present a real-time motion capture demo
- A virtual DJ performance during post-event cocktails
Autodesk software will also be featured in several partner booths including: BOXX Technologies (#659), Intel (#201), Natural Point (#535), NVIDIA (#803) and Wacom (#119). Additionally, Autodesk will be giving scheduled product demos throughout the show in the following partner booths: AMD (#521), Fusion-io (#651), Imagination Technology (#351) and PNY (#731).
For more details, and to register for the User Group meeting, visit Autodesk AREA.
Immersion, stereoscopy and interactivity are standard requirements for modern collaborative visualization environments today. But the greatest images in the world are useless without an equally high resolution, high performance display system to show them on.
Christie’s innovation and technology delivers immersive 3D with picture-perfect images at SIGGRAPH 2013. The Christie Mirage 4K – the first and only 4K DLP projector with 120Hz performance, designed for 3D immersive visualization applications will be showcased. The Christie Mirage 4K series provides 10,000 to 35,000 lumens brightness, a variety of input options including DisplayPort, HDMI and HD-SDI, and built-in Christie Twist for curved screens and blended array visualization applications.
Attendees can also step inside the company’s enhanced Christie HoloStation, a personal visualization solution that displays up to 16.8 Megapixels of data in a 3D stereoscopic and interactive tracked environment, all in a compact footprint that fits into nearly any cubicle or a lab in any facility.