Magic vs. Science: Is it Live or Animation?

Christopher Panzner ponders the future of 3D and visual effects in creating immersive worlds beyond what can be imagined today.
Posted In | Magazines: VFXWorld

Animation has become more like live action and live action has become more like animation. Anyone said that to you lately? Haven’t noticed? Seen any comicbook movies lately? How about documentaries? How about Koyaanisqatsi? Powaqqatsi? Oh, right… that was a while ago. In any event, more than 50% of live action these days comprises vfx/animation.

Just exactly when does vfx become animation? Rotoscopy? Mocap? Virtual reality? Has it already happened with Polar Express? What about rides? Holography? How blurred have the lines become?

Is physics the line in the sand (parallel universes, superpowers, gravity, etc.) between the real and the imaginary? Or is it psychological — magic vs. science?

Do programmers ask themselves these kinds of questions?

Princess Leia’s Hologram
As recently as last year, a significant little news blurb announced that a Japanese company, Optware Corp., had developed the Collinear Holographic Data Storage System, the world’s first recording and play back of digital movies on a holographic recording disc with a reflective layer. Do you realize research scientists are talking about projecting holograms to large audiences through crystals? It’s reportedly going to be, ahem, difficult, but it’s presently in the realm of the… discussable…?

Are these guys a card shy of a holodeck?

Don’t tell that to the guys at IMAX 3D.

And do I need to get my chapka blocked or are animation and visual effects merging into a hybrid 3D form? Evolving as they have for hundreds of years, now, from early trompe l’oeil paintings to the stereoscopic photography fad of the mid 1850s (when more than a million homes owned a device to view the more than 100,000 “clichés” commercially available) to 1895’s The Execution of Mary Queen of Scots to French magician George Méliès’ films to the first rides at the 1900 Paris Fair (a 45-minute simulated 14-day rail journey between Moscow and Peking on the Trans-Siberian Railway, a simulated cruise from Nice to Constantinople and a simulated hot air balloon ride that featured a filmed panorama of Paris) to 1925’s stop-motion The Lost World to the Acme-Dunn Special Effects Optical Printer to Scopitone, the Experience Theater, the Sensorama Simulator and the Telesphere Mask of the 1950s to The 1964 World’s Fair and The G.E. Carousel Of Progress at Disneyland and now Disney World in Florida and, and, and… films like The Ten Commandments, 2001: A Space Odyssey, the disaster films of the 1970s and the dawn of the Modern Age with Star Wars, Close Encounters, the first full-CGI character, a medieval knight in 1985’s Young Sherlock Holmes, then Terminator 2, Jurassic Park, Toy Story, the first entirely 3D movie, the 450 vfx shots extravaganza Titanic, Bullet Time, The Super Burly Brawl, The Freeway Chase, Neo flying.

Once more, this time without feeling and not necessarily in order: Muybridge’s (trivia — Muybridge murdered his wife’s lover in 1874… judged justifiable homicide) zoopraxiscope, make-up, substitution shots, pyrotechnics, flying with wires, hanging miniatures, mattes, animatronics, rear projection, stop-motion, mocap, mocon, virtual theme park rides, VR, simulators, thrill rides, augmented reality, non-immersive (desktop) systems and semi-immersive projection systems, bots, automated self representations. Ted Kaczynski. Cyber — “I did not have sexual relations with that woman.” The Virtual Workplace. Nanocomputing, holocomputing, biological and quantum computing.







Comments


This is not an article, this is a few disconnected claims tied up with noun-vomit. The question of the direction of the cinema in the future is an interesting one, but this excuse for an article adds nothing to the headline. Consequently, this article has made me draw very serious conclusions on the content of vfxworld. I will not be coming back.
Kirmo Kusela (not verified) | Tue, 05/24/2005 - 00:00 | Permalink
so what is the goal here? meaning, what is it that we are trying to achieve throught the harnassing and developing of all this technology? is it entertainment? art? is there a difference?? could it be these things will trigger an enlightened state? like how eastern philosophy tells one they can achieve nirvana through intense meditation and introspection - will all this stuff allow us to explore our thoughts in a more tactile way? and will that give people more 'tools' to work things out for themselves? basically what i'm asking is this: could the most advanced 'visualization' (or should i say realization?) technology be used for more than just good times. the most advanced teaching tool yet perhaps? be it taking lessons from einstein on relativity in the holodeck or jacking in for a sec then coming to, being able to say "i know kung-fu". this excites me. what would we, as people normally bound by the slow, complex process of assimilating info by translating thousands of little shapes on the page into big ideas - what would we be capable then? i've heard that watching something in stereoscopic 3D can make you retain any information presented whithin up to %80 better than reading a book or watching a 'standard' video. while that's cool and all, i think once we get to the point where an immersive presentation is ubiquitous - meaning no silly glasses or headsets or whatever- will really be the point when this stuff takes off. so, to me, the ultimate '4D viewing experience' seems like it has great potential for the most intriguing entertainment ever - even beyond reality, obviously. we could create and experience anything we could imagine. or what other people imagine - other people's imaginations are often more interesting than our own, huh? imagination and creativity are already hot commodities, and immersive experiences would only further this thirst for new stuff. but also, the possiblity that we could learn and experience so much that is currently beyond our reach seems so fascinating! and as people, i'm sure we'll end up finding a balance somewhere. just think, after a couple of hours excursion to mars and then an up close look at a nuclear reaction, we could unwind by chasing huggy-bear around in the latest remake of a 70's tv show. or give frodo a boost climbing those big ol' stairs...
josh cardenas (not verified) | Thu, 03/31/2005 - 01:00 | Permalink
Well, I got to tell you one thing..the future sometimes scares me! Will we be living like some cyberpunk movie like Blade Runner, The Survivor or Escape from New York? I hope not. What really amazes me is the level of realism and different techniques VFX can use today! You simply can tell the difference between what is real and what is not! But this is sure part of "the movie magic". See ya!
Rodrigo Feistauer (not verified) | Thu, 03/24/2005 - 01:00 | Permalink

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