Toy Story 2 Is Not Your Typical Hollywood Sequel
"When we finished Toy Story we were at the forefront
of animating the human form, but all of us would agree, looking
back on it, it was the best we could do at the time. If we were
to ever tackle humans again we would want to spend more time on
it and do a better job of it.
"We had a whole team of people on Toy Story 2 dealing
with the humans, especially the lead character Al, the toy collector
who steals Woody. I think everyone will agree that we have made
great strides forward. He is such a realistic person, but at the
same time it's good to point out that we never set up for ourselves
that we would try to recreate reality. We're not trying to make
a human on the screen that people will think is a real human interacting
with the toys. Part of the world of Toy Story is that we
stylize the humans somewhat and give them a caricatured look.
"At the same time we've made the skin
very realistic with hair on it. Al has hair on his arms, beard stubble
and little hairs in his nose. All those things add up to a viewing
experience that makes people think to themselves, `I know that what
I'm seeing is not real, but it really does look real.' I'm really
proud of him. I think we have done a really amazing job with him.
"This film was very difficult because it was a very big project.
A lot of people worked hard on it and they all really pulled together
and were a great team. Glen McQueen, supervising animator, did brilliant
work on this film and was a real team leader. He really inspired
the animators to do spectacular work. The animators had to work
quickly, but there were no compromises...McQueen had to spend so
much time working with the animators on a daily basis that he wasn't
able to animate a whole lot."
All of the animators at Pixar worked on multiple characters. Brannon
says, "Glen McQueen assigned the shots. He decided which animator
would work best with each shot. Some are really great with action
scenes, others are better with quiet moments. There are certain
animators who are really good with a specific character such as
Woody or Buzz so they got more Woody or Buzz shots. We tried to
give people a series of shots that go together so the animator could
work on the continuity.
"We are finally getting a lot more female animators. We have
really great female lead character animators. A couple of them really
took off and did some incredible work.
"The animator works as an individual on the shots and we check
their work in dailies. At these screenings we give feedback and
anybody can say what they want. It's important people see how shots
will cut in and around their shots. We need to make sure everything
will fit together as a whole.
"We have certain animators that everyone goes to with their
questions. There is a lot of learning going on. People are in open
cubes, not offices. This promotes a lot of interaction among the
animators."
Unkrich says, "A major development was Pixar University, established
after the completion of Toy Story. It is an intense training
program." Some of the company's top artists teach the new animators
the software that will be used and the fundamentals of animation.
The school offers the entire staff a well rounded education in drawing,
sculpting and other disciplines. Unkrich feels, "The most exciting
thing is when we bring somebody on board that we are not quite sure
about and they end up really wowing us by doing brilliant work that
wasn't expected from them. That happens more often than not."
Making Late Changes
At Pixar they spend as much time as necessary on the story reel
trying to get everything worked out just right. The story reel consists
of rough storyboard art in the proper sequence to give everyone
a chance to study how the film will fit together. Animation is so
time-consuming that they don't want to do very much of it a second
time! It is better to make changes before the animation begins.
Despite all the planning, almost every production requires some
changes to the animation as things progress. On Toy Story 2
there were a few short sequences that were changed after they were
animated. Unkrich explains, "There is a sequence where Woody
is kidnapped from the yard sale that Andy's mom is holding. Originally
Andy ended up there accidentally. He fell out of a window, slid
down the roof, and fell into a box in the yard sale. When we added
Buster, Andy's dog, and Wheezy the penguin to the cast, we came
up with a great idea. Mom takes Wheezy outside to sell him. Woody
goes outside to rescue Wheezy. We completely rethought the idea
of how Woody gets down to the yard sale."
























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