Singapore Animation Fiesta '98
Day Two Dawns
The next day began with director Kunihiko Ikuhara presenting a program
of his work on Sailor Moon and La Fillette Revolutionnaire, Utena.
Ikuhara gave an overview of Japanese animation history, starting with the
beginning of animated television series and the shift from imitating what
he called the "Disney style" to the manga style of expression. According
to Ikuhara, manga has created a unique animation culture in Japan, with its
own expressive traditions. This was demonstrated during a Japanese/American
co-production about ten years ago, where there was a difference over a shot
lasting about five seconds. The Japanese staff wanted the only movement to
be the character's mouth, while the Americans wanted physical gestures. Ikuhara
claims that American animation is always intent on generating greater audience
appeal and thus, creates characters in constant motion, accenting the fantastic
and differentiating animation from live-action cinema. The Japanese are influenced
by manga, where a character is shown in a still image while the reader reads
the dialogue. Ikuhara then went on to discuss his work on Sailor Moon
and Utena, which differs from traditional "girl series" in
that fighting, rather than romance, is the central premise. Ikuhara also outlined
the importance of merchandising to Japanese animated series, where story lines
are devised to introduce new products, such as the best-selling Sailor
Moon pendants, modeled after those in the series used by the characters
to transform themselves. The high demand for such series has created a shortage
of properly trained workers in some job skill areas, such as the use of digital
technology, as over sixty locally produced animated series are screened in
Japan each week.
Next, I introduced a program of recent animation from
Canada, ranging from films and ads from Dynomight Cartoons and Cuppa Coffee
Animation, to high-end computer generated productions from Mainframe Entertainment,
Nelvana and Alias/Wavefront. This was followed by a discussion of local Singapore
animation, and then a presentation by Karen Goulekas, former Digital Domain
employee who most recently supervised Visual Effects for Godzilla.
Goulekas, tanned and rested from a month-long vacation in Thailand after finishing
Godzilla, spoke of the difficulties resulting from coordinating the
efforts of different production teams (animation, CG and effects, lighting
and rendering, compositing) and using incompatible software programs to create
the effects on the film. The highlight of her presentation was a detailed
account of the Brooklyn Bridge sequence, which Goulekas characterized as "the
sequence where we pushed the envelope." The goal of the special effects
animator, said Goulekas, "is to seamlessly mix models, live-action and
CG." What lies in the future of computer animation? Said Goulekas, somewhat
tongue in cheek, "Photo-real humans--you'll scare the shit out of all
the actors!"
Our Final Day
The final day of the festival began with a combined program by Jayne Pilling,
who discussed European avant-garde in terms of how the films differ from mainstream
animation, and Jean-Michel Blottiere, the director of Imagina,
who presented the most recent winners from this European computer graphics
and animation festival and spoke about current developments in computer animation
internationally. Ricky Orellana, of the Mowelfund Film Institute, presented
a fascinating look at Philippine animation, revealing an active independent
scene in a country better known as an inexpensive labour outsource for American
television production. The final presentation was by David Flack, vice president
of Creative Services of MTV Asia, who showed highlights of international production
from MTV's local Singapore service.























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