Quenching The New Millennium's Thirst For Animated Fare
For now, let's take a closer look at five companies who are journeying
at quicksilver speeds in giving shape to the net's animation evolution.
Nailing down distinct models of animation distribution on the web
is like trying to catch lightning in a bottle. Describing who-does-what
mutates faster each day as bolts of "new deal" announcements
hit the Headline News. These
first days of the 21st Century are ablaze with innovative creators and
company players whose manifesto infusing animation with the Internet's
"space" seems to be: no deal or alliance is too crazy to pursue.
Distribution companies are becoming actual producing partners; producers
and creators are themselves becoming netcasters and distributors;
traditional broadcasters are building separate, branded online NETworks;
technology companies are creating site departments for animation syndication;
toy companies are producing inhouse merchandise-based web toons to
play on their own dot coms; and old-guard newspapers are adding toon
series to their daily online publications. Adding more models to the
mix are the portals and browsers and other "straight" corporate
entities who have suddenly become animation-hungry in their efforts
to entice repeat visitors to their online sites.
Although some of these new media combinations appear to be based upon
historical models of entertainment partnerships, most seem utterly fresh
and unconventional, promising inexhaustible possibilities for new artistic
exposure.
Just A Few Examples
Looking at a few examples from this mixed bag of showcasing "hybrids,"
we find: John Kricfalusi, long at the center of net animation, and his
company Spumco's building of www.realcartoons.com, a site set to feature
K's own stuff including a new series creation using historical Harvey
Entertainment characters. Realcartoons.com will also be looking to acquire
outside shorts to program and develop for this newly designed destination
site. . . .For its part, Harvey Entertainment's expanding foray into
deal-making includes a co-production, co-marketing arrangement with
digital media company Spunky Productions based on Harvey's early Richie
Rich comics adventures. True net veterans of over 4 years, Spunky Productions
created www.SpunkyTown.com to showcase their own original work on separate
Kids and Teens channels (with subsites such as Scary.com and Claus.com)
and are now primed to continue a whirlwind expansion of creative production.
. . .Film Roman's Level 13.net contains a Program Guide to screen, create
and interact with various animated fare while also offering chat, email
and an easy page explaining how to submit your work for their review.
. . .DreamWorks and Imagine Entertainment are pairing to introduce POP.com
sometime this spring, a much anticipated online entertainment site whose
content will be a mix of live-action and animation, video on demand,
live web events, and non-linear interactive features and games. The
POP principals hope to encourage other artists and filmmakers to join
them in creating original programming for their site. . . .Shockwave
will soon be expanding the cartoon area of www.shockwave.com (already
offering audiences classics like South Park, Dr. Katz
and Dilbert, along with a Cartoon Vault and the new Ed's Head
anthology). They've just signed Trey Parker and Matt Stone to create
a net exclusive series and shorts program.
























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