The Life Cycle of DVD
Failed Formats Aren't Such A Bad Thing After All
Unless you've had a garage sale recently, you probably have some relic of abandoned standards sitting idle somewhere around your house. Got a Betamax tape player? A last-generation Mac or IBM compatible? A CD-I or 3DO player? A DAT tape machine? If you have children, you almost certainly have a disused Nintendo SNES or Sega system sitting around. (For a complete list of dead formats and their frightening consequences, see archeological chart). Surprisingly, it is those abandoned cart games that have provided the new marketing model for the consumer electronics industry.
As formats came and went, the consumer electronics industry was casting
about for "economic models" that allow them to launch and develop
platforms with a degree of economic comfort. They seem to have found that
model in the gaming industry. As Sony PlayStation and Nintendo 64 went
though the roof, consumer electronics executives began to realize that
consumers would tolerate new standards if they were launched with enough
sizzle. Both George Harrison of Nintendo, and Gretchen Eichinger of Sega
bluntly assessed the ideal life cycle of a gaming platform at five to six
years at the most recent E3 Expo in Atlanta. Sony's Phil Harrison came
closest to the issue when he hinted that "this notion of life cycles
is as much the industry's self-imposed issue as the consumer's own desire
to buy the latest, greatest thing."
This "self-imposed issue" is even more apparent in the computer
industry, where the obsolescence of products is down in the range of two
to three years. "Intel aggressively funds projects that require better
processing power," inventor Bing McCoy reminds us. "They think
about what applications will have an appetite for performance." A
new corporate ethos is growing increasingly comfortable with adopting and
dumping standards in shorter and shorter cycles. The famous doubling of
computing power every 18 months is not just a marvel of technology; it's
a marvel of consumer swindling.
In this environment, the industry has decided to launch DVD, knowing full
well that the format, as presently configured, might well have only a five
or six year life span. Actually, the current DVD format may last only a
year or two, thanks to the introduction of a new DVD format: DIVX.
Stage Three: Just When You Thought It Was Safe To Return To Circuit
City...
DIVX is a recently announced new standard of DVD sponsored by the electronics
retail chain store Circuit City, due out some time next year. It offers
some distinct advantages for the large studios who have been hesitant to
step into the business; it's designed to discourage piracy. The list of
copy protection reads like that of the new $100 US bill: watermarking,
encrypting, and analog copy protection. Indeed, the cost for this new DVD
format will set you back one of those tough-to-counterfeit bills on top
of the cost of the current set-top boxes.
But wait, there's more. Much, much, much more. DIVX will enable consumers
to rent movies by buying a disc, which they can play for 48 hours, then
it expires. Want to watch it again? The machine will modem up the company
and charge a credit card account for an additional fee. Wanna buy it? Charge
by modem and watch it as many times as wanted. DIVX discs will not play
on current "open" DVD players.
Confused? Many industry analysts think consumers will be, but DIVX is confident
they'll catch on. "Consumers are smart," waxes Mary Lou Hotsko
of Bender, Goldman & Helper, the publicity firm for DIVX. "Once
the product is explained, they'll get it." Actually, it's a paradigm
that long-time computer users would understand immediately. "It's
basically the same as shareware on a disc," says Judy Anderson, executive
director of the Optical Video Disc Association. "I loved my experience
with being able to buy a program over the phone that was already in my
computer as without having to go back to the store or download." The
studios also love all this protection and the ability to sell directly
to the public; more than half of them have signed on.























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