Changeling: VFX as 'Peripheral Imagery'

Michael Owens and Geoffrey Hancock explain how L.A. was brought to vintage life with VFX in Clint Eastwood's Changeling.
Posted In | Magazines: VFXWorld

"I just thought it was a good idea to, before you leave the audience with those legends at the end, to not go to black too early," he says. "To just let them just emotionally take that in, and look at the imagery and let it out."

Lingering through the head credits means the shot lasts a good two-and-a-half minutes, during which people walk the streets, cars drive past and streetcars run up and down their tracks.

Owens says the shot began with live-action extras, which appear in about the first minute of the shot, and eventually goes to all-digital extras.

"Are there repeat characters? Yes," Owens says. "To me they look identical in that sense, but hopefully it's not obvious that that's what we did."

The shot also required CIS to lay in tracks and power lines for fake streetcars that ran on wheels, as well as add in some all-digital streetcars as well.

The shot's deep city receding into the distance pushed the limits of the polygons and texture sizes, Hancock says. Adding the Massive elements was a great opportunity, but made the shot even more complicated, as did the need to write shaders for the clothing.

To get it right, they did nearly twice as much MoCap as they had on previous projects. "We needed to actually capture that variety, to have the completely believability of the subtleties," he says.

Adding that believability to the Massive characters made it easier to integrate them into footage right next to live extras. "Once you could shade them and light them well and you knew that they were moving correctly, they fell into place and they could walk right next to another extra," Hancock says.

It also helped avoid some of the work they expected with cloth simulation. "We ended up using a collection of displacement maps in the air shader that were linked to the motion capture and would animate wrinkles in their wool pants and their stiff suit jackets," he adds.

The resulting shot was so long and had so many elements it required meticulous planning to ensure sufficient time to render it.

Another of Owens' favorite shots was from late in the film, when Jolie's character pulls up to the police station in a cab and walks inside. Owens says it was shot almost entirely against blue screen, with only a sidewalk, the cab and an extra. The final shot features the full gamut of effects on the film, including foreground Massive characters, set extensions and CG vehicles.

Owens says the end result met his standard for the look of the film. "Them standing right next to an extra is a pretty good way to tell if it's working or not," he insists. "I think (CIS) made a major leap forward for this project and I think that was to their credit."

CIS Vancouver, formerly known as Rainmaker, did about 90 shots for the film, with Mark Freund supervising the work at Pac Title, doing about the same number, with an emphasis on 2D shots, such as rig removal.

Owens first worked with Eastwood on Space Cowboys and says collaborating with the director has gotten easier as each has gotten to know the other's sensibilities and capabilities.

"Clint works very fast," Owens explains. "I just let him do what he does and keep track of what's going on and occasionally say, 'Can we do this instead?' But as time goes by, the more I can get used to what he's doing, the more I realize we can handle that and without visually compromising it."

One example is the use of rotoscoping, which Eastwood used in significant quantity on Flags of Our Fathers to avoid shooting blue screen for scenes atop the mountain.

"I realized that even though it's very expensive on the roto end, the lighting was way better," Owens says. With today's rotoscoping tools and artists practiced in the technique, it's become a reliable technique on Eastwood's films.

"Quite frankly, the technique makes shooting faster, easier and more natural -- and the end result is superior," Owens says. "It's always a big roto job, but you assume that right out of the gate and you're almost way ahead."

Thomas J. McLean is a freelance journalist whose articles have appeared in Variety, Below the Line, Animation Magazine and Publishers Weekly. He writes a comic book blog for Variety.com called Bags and Boards, and is the author of Mutant Cinema: The X-Men Trilogy from Comics to Screen, forthcoming from Sequart.com Books.







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