Give Us Your Money: 4Kids Entertainment Attains Poke-Momentum
It's an anniversary many parents would like to forget: two years ago last month, the wallets of North America collectively opened to welcome the arrival of 151 pocket monsters to our shores. Since then, Pokémon
has grown from what most people outside of Japan knew only as a strange,
seizure-causing curiosity into a multi-billion dollar juggernaut.
Seemingly, every aspect of American life from Eggo waffles to Radio
City Music Hall has capitulated to the power of the Pokémon
franchise. How did this happen? Who deserves the credit (or blame)?
Meet 4Kids Entertainment, the fastest-growing company in America,
according to Fortune magazine. Once a company known only as
a money-losing licensing agent and production company whose properties
included Mr. Men and Monster Wars, 4Kids has successfully
turned Pokémon into an international craze.
A New Beginning This small, New York City-based company is actually several companies
in one: Leisure Concepts is 4Kids' full-service licensing agency,
which serves as a go-between for trademark owners like Nintendo, and
companies that license characters for consumer products like clothing
and toys. This division is largely responsible for the explosive proliferation
of Pokémon products, signing over 500 licensees like
Topps, Wizards of the Coast and Hasbro to lucrative deals. Summit Media Group handles 4Kids' media buying and program distribution
services, placing advertisements for toy companies on television networks
airing children's shows. Summit handles syndication of the Pokémon
television show. 4Kids Productions is the group's television, film, music, theatrical
and home video production company, which has adapted the Pokémon
and Pokémon: The Johto Journeys television shows, Pokémon
the First Movie: Mewtwo Strikes Back and
Pokémon: The Movie 2000 to audiences outside of Japan.
A third Pokémon movie is scheduled for North American
theaters in 2001.
In 1997, Alfred Kahn, Chairman and CEO of 4Kids Entertainment,
promised his company's shareholders that he would boost the company's
flagging licensing business by concentrating on fewer properties with
higher potential and longer life spans. With an eye on that goal,
the company inked a deal with Nintendo that year to become the exclusive
licensing agent for Nintendo-owned properties (including Pokémon)
in all territories outside of Asia. As head of marketing for Coleco
in the early 1980s, Kahn was the mastermind behind the Cabbage Patch
Kids phenomenon that caused riots in toy stores across the country.
Now at the helm of 4Kids, Kahn was ready to stage a repeat performance
with Pokémon.

























Post new comment