Fresh From the Feestivals: July 2000's Film Reviews
Brother At the Annecy festival, Brother won a special distinction
awarded for its humor and sensitivity. Elliot's talent in these films
is in creating a character that viewers like and can identify as 'real'
in a relatively short time, using strong dialogue that is expertly
delivered as voice-over narration by William McInnes. The simply designed
figures and minimal animated movement are strongly suggestive of childhood
experience, out of which the stories grow. The English-language narration,
though, is delivered objectively refusing to foreshadow the ups and
downs along the way. Neither happy nor sad tales, these films are
nonetheless very affecting. Elliot has developed a very distinctive
style in these three works and it will be interesting to see how his
future work develops.
A much more 'minimal' approach to both animation and design are
taken by Australian director Adam Benjamin Elliot, in Brother.
The 8-minute film completes a trilogy of clay animations telling very
personal stories inspired by members of the director's family; the
others are Uncle
(1997) and Cousin (1998). Like these two films, Brother
takes a loving and humorous, but very matter-of-fact look at the life
of its subject.
In/Dividu In a way, this section seems out of sync with the rest of the animation,
since it is framed so differently. Although it is a study of the materiality
of an object, its shots lack the environmental space of the other
studies. As a result, it has a very different look and feel. Of course,
this separation also is apparent because the objects are, of course,
inanimate, while the human body, though analyzed like an object, nonetheless
has a wholly different quality.
The final two films take similar objects (household objects) and
aim to explore form, but in completely different directions. In/Dividu,
a 7-minute work produced at Zagreb Film, and directed by English filmmaker
and multimedia artist Nicole Hewitt, is objective and analytical.
It studies the material composition of various things, which include
a common chair, a small office refrigerator and the human body. The
inanimate objects are torn to pieces and then strung on what appears
to be fishing line or another clear material. These pieces dance,
transform and disappear in a choreographed study. At one point, the
plastic line itself becomes woven into the shape of the chair, which
is then further manipulated. The human body is filmed in extreme close
and close shots, revealing the texture of skin and quick glimpses
of whole body parts.
Furniture Poetry While Furniture Poetry is non-narrative (like In/Dividu,
it lacks dialogue), it nonetheless has developed a kind of humor through
its animation. Not completely unlike squash and stretch in cel animation,
the metamorphosis of household objects in this film gives character
to the items depicted on screen. Computer software has automated the process of 2D cel animation,
so the 'perfection' of that look is relatively easily accomplished.
However, the short films in competition at the Annecy festival have
shown that there is not only a sustained (probably growing) interest
in traditional 3D techniques, but an increasing expertise in using
3D materials. A member of the selection committee told me that by
far the largest number of submissions were computer-animated, but
a decision was reached to assure a more equal representation of materials
and methods. I think this was a good decision. Happily, the festival
has shown that a range of animation techniques continue to be applied
successfully at all levels. Maureen Furniss, Ph.D. is Assistant Professor and Program Director
of Film Studies at Chapman University in Orange, California. She is
the founding editor of Animation Journal (John Libbey, 1998).
The final film, Furniture Poetry, works with household
objects again. Household noises on the soundtrack ground some of the
animations in a domestic space while other segments lack sound or
feature other types of noise. Uniting these sequences, though, is
a pleasant chime that occurs during the transitions, helping to create
a cohesive work.


























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