Last Exit on St. Laurent Street
"Being an artist doesn't take much, just everything you've got."
-- Hubert Selby Jr.
Okay, to avoid any potential construction of pathos, let's cut to the chase. In the 1960s, Ryan Larkin was a 19-year-old protégé of Norman McLaren. With McLaren's support, Larkin was given a rare carte blanche at the National Film Board of Canada (NFB) and made one of the most influential animation films of all time, Walking (1968). By 1999, Larkin was living on welfare in a mission house and panhandling for spending money. How the hell did this happen? Who knows? NFB types say one thing, Ryan says another. The reality is likely, as usual, a combination of the two stories. I'm not out to turn Larkin into a victim or a martyr. He made choices...well, actually it was his inability to choose that caused the problem. He is living with his indecision.
Cliché #2: "He ruined his life with drugs and booze." Not quite. Yes, as we shall see, Larkin was a cokehead and drinker (but not a drunk), but there is a much deeper and more traumatic episode behind all of these escapes. Larkin was very close with his older brother. "I had a rock and roll teenage hood. I played drums, was in rock bands. My older brother was very popular in the area. He drove a convertible and always had girls around him. I looked like a greaser punk and was the typical younger brother, always hanging out with him." During the summer of 1958, Larkin, his brother and friends are playing on a boat in the lake. Something goes wrong and Larkin's brother is dead. "It was a terrible boating accident. I was unable to save him. We were very close. It hit me very hard. I was on the boat and was physically unable to save his life. It was a major block for me. I felt terrible and missed him greatly." This, more then snorts and chugs, caused his eventual spiral.
A Bright Start
With the help of his father, Larkin got an interview at the NFB and surprisingly, given that he had no animation experience, got a job at the age of 19. He initially worked as an animator on educational films for the army and navy including the spine tingling epics Ball Resolver in Antic (1964) and The Canadian Forces Hydrofoil Ship: Concept and Design (1967). The work was generally mindless crap requiring Larkin to follow storyboards and do tracing and painting for other animators.

























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