Blitz Digital Studios: Doing What Works
So what do you do when its getting harder and harder to produce independent animation for television programming? Or youre trying to make a living from animated entertainment on the Internet, but ad rates have dropped through the floor? You can either keep hoping or you can read the handwriting on the wall and look for more profitable opportunities. That is what the folks at Blitz Digital Studios have done, with animated content for advertising, Internet games and professional presentations. Theyre successful and they have tons of work. Whats their secret?
First, lets get clear on what theyre not doing. Theyre not creating advertising-supported stories for the Internet. Theyre not creating games with the hope of duking it out for shelf space at the local Wal-Mart. And theyre not trying to create TV shows in the hope that the FCC changes its mind and mandates that broadcasters outsource more programming. What they are doing is creating brand-promoting content (online marketing campaigns and TV commercials), games (advergames, viral branded games, and downloadable games) and Website and presentation content.
Blitz clearly has a lot of creativity on its staff, and enough rounded talent to produce almost anything in-house, including any and all phases of modeling, animation, gaming and music production they even have their own recording studio. Other companies may claim to have the same capabilities, but there is one area where Blitz is clearly outstanding, and that is in its deep understanding of branding and brand development for major corporations. Whereas many other content creators generate content just for entertainment purposes, Blitz is deeply dedicated to the bottom line its customers tend to be Fortune 1,000 companies that pay for content up front, but need to be convinced that this content fits into the overall marketing strategy and results in a return on investment.
You notice this dedication the minute you step into the companys North Hollywood, California headquarters the talk in the halls is not so much about what 3D or 2D tools are being used (animators are given wide leeway for what they prefer individually) on a new scene, but on how it fits in with the wishes of a customer or their ad company, and how it can best be pitched. You are never quite sure whether youre in Hollywood or Madison Avenue. Gregg Apirian, the vp of business development, notes, We used to be known, like many other houses, as an animation studio, but if youre going to hit these big clients and big budgets, you cant do it as an animation studio you have to do it as an agency.
The understanding of corporate culture (both by Apirian and by founders Ken Martin, Mark Cohn and Ivan Todorov) has paid off handsomely. Blitz customers include household names such as General Electric, Warner Bros., Showtime, Cisco, Atari, Best Buy and Kellogg, which have trusted the studio with their precious (and highly protected) brand images.

























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