100% Digital Cars Are Up To Speed
"Each creative guy has his own feeling," Barba explains. "Most
of them, because they've been in the business for a while and have
been shooting cars for a while, prefer to shoot cars with a camera
and lens, the old-fashioned way. They feel they get what they want.
The digital thing is kind of new to a lot of them, and they don't
really warm up to it until you show them repeatedly that you can make
a digital car look every bit as photo-real as you can with a real
car. And then after a while, they warm up to it, especially when you
compare the expense involved in shooting a car on a motion-controlled
stage with multiple passes versus doing it digitally."
Good point! How much did DMB&B save altogether on the three spots?
A bundle. D2 used a total of ten artists and two compositors on the
"Metal City" and "Steel Desert" spots and
only two artists and one compositor on the "X-ray" segment.
Compare this to renting a stage with a turntable, hauling a couple
of Grand Ams in and out, hiring a DP, a gaffer, a legion of grips,
prop people, carpenters, painters and the like. Not just once but
three times. And afterward, they would still have to go in and edit
all the footage. This is another instance where digital production pays off big time.
It gives one more flexibility and freedom in the editing room, where
one can quickly alter a scene or add nearly anything that is wished.
How about a new set of wheel covers? Or a sports rally package? No
problem. "One of the endings we did with these new spots for "X-ray,"
we changed the wheels and added a sunroof to the vehicle. So, we could
render it with two different wheel packages," Barba states. "Well,
once you've shot with live-action, you're kind of stuck with it. You
can't change it unless you go back and reshoot. However, we have taken
live-action vehicles and added CG components to them. We did that
for a Blazer spot, where it was originally shot in live-action, and
the next year they wanted to come back and have us replace the headlights
and bumper parts with CG ones, so they could continue to use the commercial." On the negative side, DMB&B had the expense of keeping their
creative team in Los Angeles for nearly four months while the first
two Grand AM spots were being produced. This may change, however,
as agencies grow more comfortable with fully digital productions. Should Have Gone Digital "Up until that point, it was something we hadnt done in
CG -- actually grow a forest," Barba states. "We
had done plenty of CG plants and CG trees and a CG sky, but to grow
one was a whole new ballgame." Although the truck, itself, was originally photo-real, D2 made so
many changes to it that it was virtually digital. In order to get
the effect they wanted, they had to layer the truck with over forty
composites. "We did all the work and could have replaced it if
we wanted to," Barba admits, "because, to match all the
reflections and get it set up properly, we had to create an essentially
full CG vehicle and then only render the parts and then composite
the parts we needed. So, we did all the work but we didnt really
get to use it to its fullest. In fact, it would have saved us a lot
of compositing time had we done it that way." Aside from getting
another great looking spot to add to their reel, all that work on
"Off Road" enabled D2 to come up with some valuable proprietary
software that they are using in-house right now.
Ironically, the most complicated vehicle spot that D2 has done
used a photo-real vehicle instead of a digital one. It was their "Off
Road" spot for Dodge Trucks. Nick Piper of Plum was picked by
BBD&O to direct the spot. The idea was to see an entire forest
actually spring up around a Dodge Truck. So, Piper and the production
company decided to shoot a live truck on a turntable. They propped
it with a small stream and a smattering of plant life in the foreground.
From that point, D2 took over and grew an entire alpine environment
around the truck. In the spot, we see trees, ferns and plant life,
a mountain and a sky growing from scratch.
























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