100% Digital Cars Are Up To Speed
Although it became a groundbreaking commercial, "Trampoline" was
originally conceived and bid as a live-action spot and Terry Windell,
a noted car director at A Band Apart, was selected to shoot it. But
after exhausting all the possibilities, the creative team could not
come up with a relatively uncomplicated, inexpensive way to rig the
car to make it bounce up and down on a trampoline. "It was going to be a long, expensive shoot," states Eric Barba,
a visual effects supervisor at Digital Domain. "So, one our other effects
supervisors pitched Terry to do it as a CG car. We did some tests
to show him we could do it. Then we moved ahead and did the spot." But ad agencies were still not thinking digital cars. "This was an
example of a live-action director having the confidence of the agency
already," Barba points out. "The spot was already in his hands." Proving Digital Might "That was really the break-through usage of digital cars in advertising,"
Barba emphasizes. "That got them [ad agencies] to buy that we could
do fully photo-real digital cars, and from then on we've been pitching
the idea."
Right after "Trampoline," BBD&O produced a live-action spot
entitled "Time" to show off the new line of Dodge vehicles including
the Viper GTS, a sleek, high-powered sports car. All the vehicles
were the same color -- red -- so one could dissolve into the other
as it passed through a glass wall. But the red Viper also had two
white racing stripes. When Dodge decided not to produce Vipers with
stripes, the agency had to find a way to remove them. But it was impossible
to paint the stripes out. Pleased with the results of "Trampoline,"
they once again called on Digital Domain, which in turn did away with
the original Viper completely and replaced it with a digital one.
BBD&O loved it. When they decided to do "Time 2," adding the Durango
and the Intrepid to the original spot, they had Digital Domain do
the honors rather than incur the expense of shooting the new models.
Next came the two impressive Pontiac Grand Am spots, "Metal City"
and "Steel Desert," produced by D'Arcy, Massius, Benton and Bowles,
which have a Grand Am maneuvering deftly through a virtual all-metal
environment. The idea was to show that the Grand Am was built stronger
and tougher and had more maneuverability than ever before.
"Last year's Grand Am was a brand new vehicle," explains Mark Zapico,
group creative director at DMB&B. "It was really new from the
ground up. It had a space frame design made out of hydroformed steel.
It was built to be a lot more rigid and a lot stronger [than previous
models]. So the idea of the steel world manifested itself out of the
brand and the product, itself. We wanted a way to truly bring the
steel landscapes to life." Working with D2 "It was not an easy decision," Zapico admits on both counts. As to
the first question, the agency had seen a lot of digital cars, but
they were static. They had not seen a digital car move along the road
like a photo-real one. What changed their minds? Again, the answer
was the brand, itself, the Grand Am. According to Zapico, "Since the
technology for Grand Am was to build a car that was cutting edge it
was worth a try to see if we could make digital cars work." As to the second question, the agency team had to educate themselves
about the world of digital production. They looked at the work of
several digital houses including Digital Domain. "After talking
with them [Digital Domain] a number of times, we felt confident that
the full brunt of their artists, animators and designers could bring
it to life, and we had the backing of our clients. Digital Domain
had done work before for General Motors...So, we felt it was a risk
worth taking," continues Zapico.
Why did the agency decide to go all digital and why did they choose
Digital Domain?
























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