Robots: Rolie Polie Olie on Steroids

Bill Desowitz talks with many of the artists that formed the lush, retro-futuristic world of Robots.
Posted In | Magazines: AnimationWorld

Meanwhile, one of Joyce’s proudest moments is Robot’s biggest set piece when Rodney first gets to Robot City and takes The Crosstown Express with the wily Fender (Robin Williams). It turns out to be a wildly unexpected ride, greatly influenced by Rube Goldberg and Mousetrap. “There was one line in the script, ‘And they take The Crosstown Express to Big Weld.’ Now this could be fun, I thought. We just sat around for a couple of hours and Chris said he didn’t want jetpacks — this should feel more mechanical like everything else. Designer Dave Gordon and I were assigned to think about this for a month. All these centrifugal forces and magnetic pull sort of things that we had. Actually, the first drawing I did of the catapult was only eight inches high, but it was 84 inches wide and covered an entire wall. I kept taping pieces together to make the arm of the catapult incredibly long. Chris told me that this won’t fit into the frame — this isn’t Cinerama.”

Wedge and Joyce looked to industrial design for ideas. This VW van influenced the color scheme and look for Rodney.

Animator Aaron Hartline, who worked on such gags as Rodney’s hair getting magnetized and the interplay between Ratchet and Madame Gasket (Jim Broadbent), his evil mother who runs the Chop Shop, says the can-do attitude at Blue Sky began at the outset with early testing of Rodney. “I actually worked on that where they had this whole debate about how strict we should conform to their metallic nature. I had done facial rigging on Ice Age and was asked to do the same on Robots. I was just bending metal all over the place to prove how pliable it is. It was a very slow process. We actually started animating some of the film with no deforming metal on his face. All Rodney had was an open mouth that rotated to resemble a smile. We had to deform up to get him to smile. After a couple of months, Chris and the executives realized that we had to start bending the metal and do tricks and hope the audience would go along for the ride. “

Hartline adds that the biggest difference between Ice Age and Robots was that there was more direct contact with Wedge here. In the first movie, the sequence directors would convey Wedge’s instructions to the animators, but on Robots, they all met every day in The Sweat Box to hammer out details. “There was no holding back. It was fun to get in there and play around with different character traits. With Ice Age, we were breaking the rig a lot with Scrat, and they were worried about joints and fur breaking, but on Robots they said we could bend it way beyond where you think you’d want to go. The pistons would go even farther. You can actually feel that squash-and-stretch in there even for a single frame.

“The biggest improvement was the auto extends on all the limb rigs and the arm rigs. We’d throw them in anywhere. We did a test of Fender holding his breath where he blows up and all the pieces go flying. Like Scrat, it was just to show them that we can blow these guys apart and not be afraid to be expressive and push us a little bit.”







Comments


Children’s book author William Joyce had it right. Joyce, who served as the producer and production designer for Robots, called Robots "a world they made together at Blue Sky," pitting what Fox executives said "couldn't be done" against a Blue Sky team that would "figure out a way. And they did.” Calling The Domino Wave a "perfect case in point," your article quotes Joyce as saying the scene was "boarded by Moroni" in a "courageous act" based on a "willingness to be completely insane." But you don't tell us who "Moroni" is. This boarding WAS classic, and the readers of Animation World would like to know more about this wonderful boarder named Moroni.
Yendor Slessev (not verified) | Wed, 03/16/2005 - 01:00 | Permalink
NOW THIS IS WHAT BIG ANIMATION SHOULD BE CREATING! IT WAS INTERESTING TO READ THIS EXCELLENT ARTICLE,AND NOTICED ALL THE FUN-EXCITEMENT THAT THESE 'ICE AGE'+ FOX FOLKS WERE EXPERIENCING,WHILST ALL-ALONG....TAKING CHANCES-RISKS, WITH WILD ABANDON! NO 'CARTOONS BY EXECUTIVE COMMITTE'-HERE.AND THE CREATORS TOOK SEVEN YEARS TO DEVELOP THIS. I WAS INTRIGUED BY THE ACTUAL 'SKETCHES-DESIGNS' OF THE CHARACTERS,WHICH WERE RENDERED INTO'METAL' ROBOTS,DOWN TO THE RUST PATCHES. AS A CHARACTER DESIGNER AND MASTER JEWLER GOLDSMITH,MODEL- MAKER FROM THE JEWELRY BIZ., I WOULD HAVE THOUGHT ALL THESE CHARACTERS COULD BE BETTER DESIGNED BY SIMPLY USING REAL NUTS-BOLTS-ETC. THAT WERE ACTUALLY 'RUSTY'PARTS, GARNERED FROM JUNK YARDS. THERE ARE SUCH 'SCULPTURES' MADE FROM OLD AUTO PARTS,LIKE ONE THAT RESIDES IN QUARTSITE AZ., THAT IS A LIFE-SIZE 'CAMEL' WHICH WAS MADE FROM OLD TIRE RIMS.ANOTHER JUNK METAL ARTIST-THERE AT THIS SHOW, MAKES BIRDS OUT OF OLD SHOVLES-SPADES-ETC, WHICH ARE RUSTING,BUT VERY COOL LOOKING.SOMETIMES I FEEL THE 'DETAILS' THE PRODUCTION FOLKS GO-THROUGH ARE POSSIBLY OFF-TARGET,WITH EXPENSIVE BUDGET ALLOWANCES. ASIDE; I WILL SEE THIS FLICK,AS IT IS WORTHY OF ADMISSION PRICES,AND I WAS VERY IMPRESSED WITH THE PRE-PROMOTION...FULL SIZE 'CUT-OUTS' OF THESE CHARACTERS,AT MY LOCAL MOVIE HOUSE-VERY CLEVER. ONE LAST THOUGHT; WILL MOSTLY 'GUYS' SEE THIS FLICK,BECAUSE IT IS SO 'NUTS AND BOLTS-MECHANICAL'? AND DID THEY WRITE ENOUGH 'FEM 'CHARACTERS INTO THE EQUASION?
DAWK Mc Farlane (not verified) | Fri, 03/11/2005 - 01:00 | Permalink

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