Flying The Virtual Skies in The Aviator
When Rob Legato signed on to The Aviator, Martin Scorseses biopic about Howard Hughes, opening Dec. 17, he knew that the director intended to evoke the 1920s-1940s moviemaking milieu in precise detail. Accuracy was key, since Scorsese has what Legato calls an encyclopedic knowledge of film history and Marty HAS every film, too! His collection includes Hughes 1930 World War I drama Hells Angels, and a key sequence in The Aviator recreates within a virtual environment what Hughes (played by Leonardo DiCaprio) went through to capture his films famed aerial combat footage. The dogfights that Hughes envisioned were so dangerous requiring 60 biplanes that several stunt pilots of that era reportedly refused to do them. Three pilots died during shooting, and Hells Angels ended up costing close to $4 million, making it the most expensive film that had yet been made. Legato, who won his visual effects Academy Award for Titanic, remarks, Hells Angels was the Titanic of its day. It was expensive; it didnt come out on time and Hughes re-shot a lot of it. People were waiting to see if he would fail.
Serving as second unit director as well as visual effects supervisor on The Aviator, Legato prepared by studying Hells Angels extensively. Our job was to film Howard Hughes filming in the midst of this aerial battle. That meant covering a 360° world the swooping POVs of land and sky from planes in combat. Legato began by working with digital previsualization supervisor Oliver Hotz, using Kaydara MOCAP software. He recalls, I took key scenes from Hells Angels and in 3D we essentially copied the choreography. I wanted to create the illusion that we were seeing real shots from that movie. Hells Angels had earned an Oscar nomination for best cinematography, and Legato wanted to be faithful to the films style.
We did 20 minutes of previs in less than two months, he explains. We did live input, which allowed us to do a shot of a plane flying by in realtime. These shots had the believable hitches all the things that you get when you do something `live thats difficult to imitate in a totally CG shot. It showed us how we would go from point A to point B and how we could cheat things. If we found out that a particular camera angle would cost $40,000 to actually achieve, we could makeup something else that accomplished the same thing but didnt cost as much!
Given Scorseses historical predilection, most of the effects in The Aviator were shot in-camera or with matte paintings, just like a film from that period, says Legato. But the aerial combat shots required CG models in a 3D virtual environment. Legato was careful to make the shots look like something you would see if you watched actual newsreel footage of the time, and not some impossible CG camera work. You tend to want to live with the limitations that real life would give you, he observes.

























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