Chris Wedge and Bill Joyce Talk Epic

Posted In | Magazines: AnimationWorld | Site Categories: 3D, Books, CG, Films, People, Writing
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After 15 years and innumerable iterations, their “epic” collaborative vision hits the theatre.

What’s Even Better Than a Dick Figures Episode? A Dick Figures Movie!

Posted In | Magazines: AnimationWorld | Site Categories: 2D, Films, Internet and Interactive, People, Short Films
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Creators Ed Skudder and Zack Keller talk about their highly anticipated new feature, Dick Figures: The Movie.

Going Old and New School for Star Trek Into Darkness

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, People, Technology, Visual Effects
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ILM's Roger Guyett discusses J.J. Abrams' hybrid vision for his latest Star Trek movie.

Tackling Previs on Oblivion

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, People, Technology, Visual Effects
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Supervisor Nick Markel takes us inside The Third Floor’s previs work on Joe Kosinski's sci-fi thriller.

Building a Better Iron Man 3

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, People, Technology, Visual Effects
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Iron Man 3 may be more angst-ridden, but there were a lot more suits to be battle-tested.

Chris Landreth Talks Subconscious Password

Posted In | Magazines: AnimationWorld | Site Categories: 3D, CG, People, Short Films
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The Oscar®-winning director’s new film is thought-provoking, intense and dare I say, hilarious.

Shining a New Light on Pixar

Posted In | Magazines: AnimationWorld | Site Categories: 3D, CG, Films, People
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Bill Desowitz reports back from Pixar about how global illumination is powering the upcoming Monsters University and The Blue Umbrella.

More VFX than Meets the Eye in Olympus Has Fallen

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Technology, Visual Effects
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Senior VFX Supervisor Evan Jacobs blends explosive action sequences with a complete Washington DC re-creation, all done in Louisiana.

Jack Gets a Giant Re-Imagining

Posted In | Magazines: VFXWorld | Site Categories: 3D, CG, Films, People, Technology, Visual Effects
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Virtual production takes an evolutionary leap with Bryan Singer's Jack the Giant Slayer.

Getting Cosmic with Cloud Atlas

Posted In | Magazines: VFXWorld | Site Categories: CG, Films, People, Technology, Visual Effects
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Dan Glass talks Cloud Atlas VFX and working with the Wachowskis again.