Producing Animation: Storyboarding
Feature Storyboarding
Another distinction between feature and television storyboarding is that on features, there is usually a department supervisor. This person functions as a liaison between the director and the artists. The department supervisor also manages the workflow through his or her department with the aid of an APM. In this department, the story goes through many variations; it is the role of the story APM to keep track of the creative notes and update production personnel on script changes. They meet with their crew on a weekly basis to discuss the overall status of the script and talk about the work in progress.
When a sequence is ready for storyboarding, the department supervisor assigns or casts it to the appropriate artist (that is depending on the project, someone who works well with drawing action adventure or has a knack for timing and illustrating comedy). Another approach is to have a group of artists work together on the same sequence. The artists are each assigned a story beat to work out. After artists finish their sections, they are pitched to the group for comments. Their panels are either approved for viewing by the director or sent back for revisions.
On the Same Page
For both television and direct-to-video projects, sample storyboard pages should be created so that all artists use the same setup. It is common to have three panels per page and allocate space underneath each panel for dialogue and action. On series and direct-to-video productions, it is advisable to distribute an approved storyboard section to the artists. This is used as a tool to ensure consistency of style for the show and to standardize the amount of detail expected on each panel. The model storyboard also has other benefits. One important advantage is for the artist to be able to gauge their assignment in correlation with its due date. Too often, there is an immediate conflict between artists and the production staff when the time needed by an artist to finish the job and the allotted time schedule don't correspond. The sample storyboard enables everyone to see the final goal and have realistic expectations of the show's requirements.
Catherine Winder has worked as both an executive producer in television and feature animation. Her background in development, as well as production with studios from around the world has given her a rare global expertise in the field of animation. In her present position as vice president production for Fox Feature Animation, she is overseeing production of the studio's 2D traditional and 3D CGI animated movies. She has co-written Producing Animation with Zahra Dowlatabadi.
Zahra Dowlatabadi, an award-winning producer, started her animation career in 1986. Since then, Dowlatabadi has worked in almost every major studio in Los Angeles along with many internationally acclaimed animation studios and talent. Dowlatabadi is the founder of an organization entitled Animation Team, which assists studios with production staffing needs ranging from qualified line producers to experienced production assistants. She also has co-written a book entitled Producing Animation with Catherine Winder for Focal Press.
The primary goal for the feature storyboard artist on the other hand is to tell the story. In long format, the script often plays second fiddle to the storyboard. Instead of the script being closely followed, it provides a frame of reference that the artist can use and improve upon. On a 75- to 80-minute project, the storyboarding staff has approximately a year to complete their task. Often when there is only a treatment or a description of a particular event, the storyboard artist is given the material in order to explore a theme and come up with possible paths to be followed by the script. As the feature storyboards evolve, the script is revised to match the latest set of boards. (In Chapter 5, "The Development Process," we further discuss the relationship between feature storyboarding and the script.)
Because the storyboarding procedure is the cornerstone of any production, it is vital to establish a few ground rules. It should be noted that before starting storyboarding, the size of the panels must be standardized. The ratio used for television and direct-to-video projects is approximately 1.33:1 (soon to be changed to 1.78:1 when the digital format begins to take over). For direct-to-video projects that are intended for limited theatrical release and for feature films, the standard ratio is 1.85:1. For projects that opt to use the cinemascope format, the ratio is 2.35:1.























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