The Animation Pimp: Why is it NOT DONE?

Animation festivals have sunk to a boring level of similarity, staid programming and a repetitious circle of participants. The Animation Pimp challenges a shake up.
Posted In | Columns: The Animation Pimp

But It's Not So Simple
Then again what is a groundbreaking work? In this post-MTV age we’ve appeared to have seen it all? As John Waters sorta said…can anyone make something that is groundbreaking or shocking that doesn’t involve sex or violence? In Holland, for example, I went to this difficult Japanese experimental screening and then went to a screening of commissioned TV animation (commercials, music videos, ids, etc.). Aside from artistic intention (one sells a philosophy, the other, shoes), they both seemed stylistically similar. With the proliferation of mass media and the need to fill airtime, yesterday’s avant garde is today’s Nike ad.

Besides, much of what we show in Ottawa is already considered ‘out there’ by both the local public and even portions of the animation community. Furthermore, we’re not some free floating entity; we are government supported and receive most of our money from animation studios, schools and software companies. We have to answer to the needs of those who fund us.

Nevertheless, I think competition and retrospective programs can (and should) be easily shaken up. There are many works that straddle the lines between animation, video art and experimental, and in most cases animation festivals shy away from these works. As Carels suggests, there is a tendency in animation, more than in any other art form, to focus on craftsmanship. Animation folks are obsessed with the quality of drawing and animation. WHAT is being said is generally less important than HOW it is being said. I remember some Animation Nation loser saying that Priit Pärn films were poorly drawn…as if there is some set standard of drawing! Or how about those whiners who keep saying Waking Life isn't animation? I mean…first off…Shut the fuck up, it IS animation. 2. Shut the fuck up and THINK for two seconds about the content. Bunch of Disney-Star Wars-Tornado-Norstein weened Wankers. Not to keep harping on The Old Man and The Sea (I could also use the puppet films of Barry Purves, the works of Frédérick Back, any post-Creature Comforts Aardman production or Martine Chartrand’s Black Soul as examples), but while all sorts of animation folks saw this gorgeous, beautiful animated film that used a painstaking fingerpaint technique, I saw a crappy, sentimental film that oh so poorly adapted one of Hemingway’s few decent books. And then there’s the computer. Every goddamn year I am asked why there are not more computer films in competition…well I’ll tell you why, because they suck. The animators are so busy whacking off on whatever cool software they have, they often forget to come up with an actual idea (or at least one that isn't ripped off from some combination of Star Wars-Star Trek-Anime). I kid you not, the computer entries we get (and it’s the same crop as every other festival) are so embarrassingly stupid and riddled with clichés that our decision process becomes that much easier.

Currently there are too many animation festivals showing too many of the same films, all being judged by the same voices. It’s become too cozy and familiar. We need to hear from new voices. We need to get animation artists (and more specifically open-minded animation teachers — like Stephanie Maxwell — who can introduce their students to something beyond the typical animation canon) together with musicians, poets, digital artists, experimental filmmakers so that these worlds can introduce themselves to each other with the long-term hope that something new and inspiring will emerge. A lot of people in animation bitch and moan (including me) over the fact that festival animation remains this hidden little secret…well given that we’ve been sitting in our house with the windows and doors locked and the blinds pulled down…is it really that surprising?

Chris Robinson is but a man. His hobbies include squirrel taunting, goat thumping, meat dancing and elderly peeping. You can find the results at http://asifa.net/robinson







Comments


Too true. Animation should not be driven by the market forces and boy is everyone fixated on technique. I work in 2D mostly and I get shot down because, and I quote a top executive at Sony Pictures, "it looks really 3D, if they [my characters] moved like 3D and you did it in 3D then you'd have something". Yeah, 3D that looks 3D. whoopi?!?! I like working in 2D, but will I ever sell the idea if I stay in 2D? I don't know.
GB Hajim (not verified) | Thu, 04/03/2003 - 01:00 | Permalink
Some things need saying and this article pretty much does that. As a tutor of 'creative' arts, including animation, I am continually forcing students through the pain barrier that leads to creativity, and it is not always an easy task. Animation: As a starting point you could do far worse that reference media theorist Paul Wells (Understanding Animation - Routledge) who incisively dispels all merit attributable to the 'hyper realist' principle promoted by the likes of Disney. Post academic engagement, the work starts on the process itself. Students are credited for their willingness to flirt with failure through the process of experimental applied research (lots of little bits that lead (sometimes) to big bits). Removing the emphasis from what are typically described as outcomes, those shiny bright, beautifully rendered (all colouring kept in the lines) if somewhat generic, boring, lame, samey (need I go on?), interesting results are more likely to emerge. And who mentioned narrative?? My point being that if animators (and other creatives) are encouraged to buck the standards, but know the 'rules', there is hope for the future. If however the sponsors of any festivals. competitions etc are allowed to endorse mind numbing shit, as they often do, then it will probably all be Mickey mouse. Feel free to correspond - Solo
Solo Solo (not verified) | Mon, 03/31/2003 - 01:00 | Permalink
Considering all the traditional work here in india and the fact one doesn't even get the oppurtunity to express themselves freely in any bloody creative way. The most exalted status of being an animator here is getting a chance to work on the "sold out" stuff from your countries. But i really never expected the quality against creativity against quantity problem there too. Here noone gives a shit about the need for shock appeal either, an animator is a member of the salvation army and even that could be a bit drastic.
ranjit menon (not verified) | Thu, 03/27/2003 - 01:00 | Permalink
"pimp" does it again..... the TRUTH hurts-sometimes,and this article wuz right-on! having never been to a 'film festival' ,i need only read the reviews and the comments to know all this kind of "idea" is badly perverted to 'accomadate' the local social-economic-political interests.pimp mentions 'drunks' who attend the festivals-thus confirming one needs 'chemical' stimulants to sit-through the same old-shit-computer-crap. 'searching' for new concepts in galleries-etc. is a good start,but not good- enough.new concepts ARE right under our noses,yet the 'searchers'...including festival-concept producers, need to check-out web sites, like animation blast-etc.amid amidi did an article on my characters,and i recently used(for free!) www.sito.org for uploading 50 of my images-toons .my concept was/is (there) for months,yet absolutly...NO 'festival' folks were aware of the potential-let-alone...AWARE of what i'm doing.i have the animation software,but it may take me several years to actually animate my characters. BUT... i do have the 'story outline' +graphics,for my characters-which could EASILY go to a script-writer,who could turn this into a full-length MOVIE!i could EASILY do a 'presentation" to festival audiences(they could ask questions) and use the presentation to 'judge' the concept. i call this 'show and tell'... before it gets animated.i'll BET there are no-such scenarios at animation festivals. dawk
dale mc farlane (not verified) | Tue, 02/25/2003 - 01:00 | Permalink
> Animation festivals have sunk > to a boring level > of similarity, staid programming > and a repetitious circle > of participants. I agree. > Even at Ottawa ’98, > when we got into > trouble for showing this > apparently racist Polish film > called Black Burlesque, it > wasn’t the animation community > that yelled and screamed > at me, it was > two Canadian Jewish associations. Reminds me of the David Icke incident(s). > Besides, much of what > we show in Ottawa > is already considered “out > there” I’d like to see Canadian animation that isn’t NFB or Nelvana. Lupo the Butcher, Rock & Rule, and Star Wars: Droids were were decent, and I’d like to see more Canadian animators take a competent approach to drawing so that I don’t feel, as I do now, that, over-all, Canadian animation is bad. > I remember some Animation > Nation loser saying that > Priit Pärn films were > poorly drawn…as if > there is some set > standard of drawing! I haven’t seen the films you’re talking about, so I can only presume that what this guy thought was bad art was actually just art in a different style, like someone saying Ren & Stimpy isn’t well-drawn because it doesn’t look like anime. However, I do firmly believe that, as a visual medium, animation should look good. > Every goddamn year I > am asked why there > are not more computer > films in competition…well > I’ll tell you why, > because they suck. Right on.
Michael Morbius (not verified) | Sun, 02/23/2003 - 01:00 | Permalink
Could festivals target ideas or scripts as a prize category or major judging focus? It's always so depressing to see that people will spend several years of their spare time animating a work that they haven't bothered to spend a couple of months scripting before they start. Clear criticism helps too, so keep up the good work.
euan frizzell (not verified) | Wed, 02/19/2003 - 01:00 | Permalink

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