Toon Story: John Lasseter's Animated Life
It was late
1995 and Toy Story was the big story. The film was ruling the box-office,
critics were tossing out four star reviews like confetti and animation
historians were dubbing the film's director, John Lasseter, the "Walt
Disney of computer animation." The Story Supreme Audiences liked these elements of Toy Story
so much, that the film went on to generate over $350 million in ticket
sales and also brought a Special Achievement Oscar to Lasseter.
Lasseter knew he had done well, but wasn't sure just how well, until he
and his family were returning from a vacation at Walt Disney World. "We
stopped and changed planes at the Dallas-Fort Worth airport," he remembers.
"Getting off the plane, my son said, `Daddy! Daddy! Look!' And there
was a little boy, about four years old, with his mom, clearly waiting for
his dad, he was so excited...and he was holding a Woody doll. It all came
home at that point. I realized how these films really touch people."
With Toy Story, we were not only introduced to the amiable pull-string
cowboy doll, Woody, the supercharged Buzz Lightyear action figure, and
such familiar faces as Mr. Potato Head, Slinky-Dog and green Army men,
but we also got a true milestone - the first all-computer animated feature.
Best of all, Toy Story wasn't just
all about the technology; it was a solid story with memorable characters,
that just happened to be told with computer imagery. As one of the pioneers
of the medium, as well as vice president of creative development for Pixar
Animation Studio, co-producer of Toy Story with Disney, this is
what John Lasseter strives for over any photo-realistic effect that computers
can provide. "You cannot base a whole movie on just the imagery alone,"
he says. "It has to be the story and the characters."
The Walt Disney studio liked Toy Story too, so much so that, last
year, Disney and Pixar signed an agreement to produce jointly five movies
over the next ten years. The first of these is A Bug's Life, a re-telling
of "The Grasshopper and the Ants" fable for a new generation.
The film hits theaters this month, as the second of this fall's computer
animated "insect epics." The first was last month's Antz
from chief competitor DreamWorks, SKG.
























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