Pre-Cinema Toys Inspire Multimedia Artist Toshio Iwai
Toshio
Iwai doesn't consider himself an animator. He told me this during our daily
walks over the three weeks we worked together selecting competition films
for the Hiroshima International Animation Festival. As we walked, we never
talked about the films or the screening process. We talked about our own artwork.
Iwai has been called a "cult figure" and a "truly great multimedia
artist." He may not consider himself an animator, but at the Hiroshima
Festival, animators were talking about his work more than they talked about
any of the films in competition.
Iwai is an innovative multimedia artist working with new technologies. The
concepts for his installations spring from the archaeological roots of the
motion picture. This intersection of pre-cinematic devices and modern technology
creates a hybrid that allows viewers to reconsider the media in their modern
lives.
Like many children, Iwai doodled in the margins of his school notebooks and
made little flipbooks on the pages' corners. He was a science buff. But, unlike
many children, these were not casual interests. As a nine year-old, he had
created a sketchbook with drawings of inventions, motors, propellers, light
bulbs and gears. He even built hand-cranked and mechanical toys. His parents
encouraged his interest in science and invention, bought him books on crafts
and tools, and even joined him making toys on weekends.
Antiques and Modernity Collide In college (1982), Iwai did a series of
Phenakistoscopes, using a Xerox machine to create the multiple pie-shaped
images which were glued onto the black slotted disc. Much of the imagery has
a Japanese reference. Strings ooze in and out like soba noodles. We see a
running horse, resembling the photo studies of Eadweard Muybridge, but these
have been pushed out of a layer of rice, the horse defined by the negative
space. An origami-folded paper crane gently lifts wings in flight.
In college, Iwai made a scratch film and
flipbooks, but then began researching the roots of cinema. He discovered three
pre-cinema toys which inspired his installation pieces: the Phenakistoscope,
the Zoetrope, and a hand-cranked music box.
The Phenakistoscope was invented in 1832 and is attributed by some historians
to Joseph Plateau. This optical toy uses persistence
of vision to simulate movement. Evenly spaced slits are cut in the edge of
a thin disc about the size of a dinner plate. The device is black on one side,
with slightly differing drawings on the other. The viewer spins the
disc and looks into a mirror at the drawings through the slits. The slits
create a strobe and the illusion of movement.
The Zoetrope, or "wheel of life," was another source of inspiration
for Iwai. This 1834 device is similar to the Phenakistoscope, but it does
not require a mirror. The slits are cut into a cylinder which spins on a turntable,
with strips of drawings on the inside base of the drum.
In 1988, Iwai began constructing 3D Zoetropes, inspired by Etienne-Jules Marey's
experiments with placing three dimensional models, rather than drawings, into
the Zoetrope canister.
An Iwai Experience
After hearing about his work, I was eager
to see Toshio's interactive installations at the Festival. I had arrived a
day early, and looked for him, ready to offer installation assistance. The
signs were not yet up, but music drew me to the space. The room was darkened,
but the installations were all up and running. Three Zoetropes marked the
entrance, a wall of Phenakistoscopes were spinning near a bank of televisions,
and, in the middle of the room, three eerie crystal domes pulsated with moving
shapes and light. I felt like I was visiting a cinema museum on a spaceship.
Or were these crystal balls offering a vision of the future? Whatever it was,
I put down my catalog and decided to explore.


























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