Robota: Building an Empire

Scott Jenkins speaks with artist Doug Chiang and Sparx*’s Alan Portillo about the epic 3D universe, building momentum under the name Robota.
Posted In | Magazines: VFXWorld

In addition to film, I'm pursuing computer games and more books. I have developed a very comprehensive backstory to the book that would be great to explore in other media.

Sparx* is a French animation company that has, for years, produced award- winning work. Tell us about your involvement with the project.

Alan Portillo: Doug was looking for a studio capable of developing his vision. While Sparx* completed the trailer, it was initially begun by Believe Inc., which has since gone out of business. A number of French animators were working at Believe Inc., which provided the introduction to Sparx* and several other French companies. Two French studios were in fierce competition. Sparx* won the job thanks to its enthusiasm and the sophisticated look of its work. The studio enriched the original concept, which ultimately led to adding new shots nearly doubling the trailer's length.

The trailer portrays the main themes found in the story: Kaantur advancing through a sandstorm, the greenish environment of cave dwelling humans, the robot city, a shot of the robot army inside the cathedral and finally the robots inside the human universe.







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