Interview With Milan Zivkovic: Belgrade's Bikic Studio Attempts A Comeback
HK: Is the animated product on television in Yugoslavia
predominantly American programming?
MZ: Yes, most, and we can't even fight them in our own country. That's
how it is. What I was trying to do, because I lived in the States, I wanted
to learn so much. I wanted to bring their expertise to our part of the
world. I always thought that competition was a good thing. The NBA (National
Basketball Association) can play in Europe if you allow it to happen. But
if you take the cream of the crop over there, and you leave the rest to
us, then we really cannot compete with you. The public doesn't care where
it (programming) comes from. But I don't think its good for the industry.
They're becoming self-sufficient and too self-indulgent in what they're
doing. Unless they see some strong forthcoming around the corner, they'll
just feel content at what they do. It just might happen that American media
industry gets hit very hard, as it happened to American car industry some
twenty or so years ago. I think its much cheaper to build a studio in Budapest
or Beograd or Prague, and have development and production there, than it
is to run the studio in Burbank. Then it would be a collaboration, and
not exploitation. All of us have our little pride, and if you try to put
us down we get angry at that.
Heather Kenyon is Editor in Chief of Animation World Magazine.























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