Ghost in the Shell 2: Innocence — Production Journal
May 22, 2003 May 26, 2003 June 27, 2003 In addition we also got to see the teaser trailer for Miyazakis next film, Howls Moving Castle. I think it too will be a big hit.
July 1, 2003 July 5, 2003 July 11, 2003
Recently, the seisaku staff has been showing more shots to the animators from GITS2 to the creators here at the studio. I guess this would be the equivalent of dailies in America, except the schedules are slightly more erratic and on a much smaller scale. Usually they happen in the evenings around 7:00 to 8:00 pm and are shown on a small monitor. Oshii-san and Nishikubo-san both come in and take a look at the shots and make comments. At this stage the shots are nearly approved for final tweaking using a Domino system at an outside post-production facility. Every time I see the work in progress I get more excited to see the finished film.
Last Friday, I went to Studio Ghibli to meet Sakurai-san and some other Ghibli staff for a meeting regarding a new GITS2 Website in development. When I got there, we first had lunch at this hand-made udon shop situated in the middle of an open-air Japanese architecture museum. It was really incredible. I had learned from Ishii-san (a Ghibli staff member) that this museum was an inspiration for Miyazaki-sans Spirited Away. It was quite a strange sensation because I really felt like I had walked into Spirited Away. After that we went to quickly view an exhibit at the museum that had many original drawings from Spirited Away as well as the Oscar the Miyazaki-san won. It really was amazing to see the volume of work to come from one persons hand. I honestly dont know how he can do it. He really is a creative genius.
Today, we went to Studio Ghibli to watch an upcoming preview trailer that will be coming out sometime later this year.The GITS2 preview trailer looked great (good job to Ishii-san from the Ghibli staff and Sakurai-san who helped out.) As a fan of the original film, I can whole-heartedly say that I was not disappointed at all. I think people are really going to be blown away by the visuals. I will have trouble waiting until next fall.
Now I am rendering a shot of the 3D basset hound toy. So far is has been taking nearly two days to render the shot! Yikes! In the meantime, I have been working hard catching up on all of my mail that a never have time to answer.Also, today Sakurai-san came by the studio. It was really good to see him. I asked him how work was going and he said that he is adjusting to the intense work schedule, which is allowing him to only get about four hours of sleep each night! He really does work hard.
Yesterday, we went back to Ghibli to watch about 15 minutes of dailies from GITS2. The dailies looked great as usual. The imagery is such a pleasure to watch and enjoy for its own sake.
The past few days, I have been moving a scene that was completely setup, lit and textured in Maya to XSI. This work has been pretty tedious, but within a couple of days I managed to get everything working. Now I feel I am at a point where I can get XSI to do what I need it to do. The reason why I moved my scene over to XSI is because the directors really liked XSIs cartoon shader and render pass technology. Incidentally, Michael Arias, who was the producer for the Animatrix, wrote the cartoon shader for XSI.
May 22, 2003
May 26, 2003
June 27, 2003
In addition we also got to see the teaser trailer for Miyazakis next film, Howls Moving Castle. I think it too will be a big hit.
July 1, 2003
July 5, 2003
July 11, 2003