Comic-Con International 2003 Report
Its become the greatest show on Earth. The Comic-Con International drew more than 70,000 participants at the San Diego convergence July 17-20, 2003, which has become the preeminent sci-fi, fantasy, animation, gaming and comic book gathering. Conventioneers waited upwards of three hours just to get inside as the hot San Diego sun beat down on them, particularly causing discomfort for those in makeup and costumes. Some finally gave up.
Its become an increasingly important venue for motion picture companies such as Warner Bros., Universal, Sony and DreamWorks to build interest in upcoming theatricals. The WB and Cartoon Network have been particularly aggressive in the past five years, offering screenings and panels about new and returning series. The fire marshals were busy monitoring the huge halls and meetings rooms that often overflowed capacity. This editor could not attend the CN presentation on Teen Titans and Duck Dodgers. Nearby was an informative panel on the migration of videogames to movies and back. SCI FI Channel hyped its Battlestar Galactica remake while a concerted band of diehards at SaveFarscape.com worked up support for a fifth season of the canceled show. The UPN sneak peak at its first-ever CGI animated series, Game Over, drew lots of laughs.
The show offers many informational panels for the animation-minded, including how-tos on design, writing, pitching and voice acting. Ditto for gamers and people who want to do comics. Plus theres lots of information to be gleaned from the studio and the professionals presentations, including access to talent, agents and development execs plus prizes, autographs and photo-ops.
Schools are making a bigger presence at this show with booths. The DAVE School, a computer animation training center in Orlando, screened its film, Chimera, based upon the GrossGen comic, during a panel and at the comic publishers booth.
AWN asked some Comic-Con veterans for their perspective and observations on the show. These regulars include Jerry Beck, animation author/historian; Kellie-Bea Cooper, industry ambassador (animation and games), Art Institute of California Orange County; Mark Evanier, writer/producer; Fred Patten, anime/animation journalist; Sander Schwartz, president of Warner Bros. Animation; David Silverman, producer on The Simpsons; and Linda Simensky, svp original programming, Cartoon Network.
























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