Make It Real — Part 1: Off the Beaten Path
The pioneer Disney animators came up with classical principles by doing their homework: they observed reality and then figured out a template to guide the translation of movement and emotion into 2D. The outcome was an extension of animations possibilities from shorts through to commercial features.
But applying that template directly to CG creates a distortion factor that comes between the medium and its relationship with reality. Landreth has done his homework, too, and the approach, which comes out of it effectively, removes that intervening layer and reconsiders realism strictly on CGs terms. The end result is nothing less than the most realistic and compelling CG performance achieved to date.
What difference does all this make? Opening up animation to an even greater range of emotional possibilities is like moving from the 12-color crayon box to the 64. With greater emotional range comes a greater range of storytelling possibilities. Just as classical technique took animation into features, this transition can move animation beyond the broad strokes of the musical and family film category into the wider world of film, in a sustainable way, without simply imitating live action, on its own terms.
I think Disney himself would have approved.
Ellen Besen studied animation at Sheridan in the early 1970s. Since then she has directed award-winning films both independently and for the NFB, worked as a film programmer and journalist, taught storytelling and animation filmmaking at Sheridan and given story workshops at many institutions and festivals, including the Ottawa International Animation Festival. She is the director of The Zachary Schwartz Institute for Animation Filmmaking, an online school that specializes in storytelling and writing for animation.
























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