Press Start: August 2007 -- Pick Up and Go!
Sometimes you really enjoy a game that just captivates you, a game that sucks you in and involves you, a game that takes time and mastery to enjoy, like eating a good steak. But, let's be honest, as much as we like a good steak with mashed potatoes, grilled onions and mushrooms, it's great to just pick up a cheesesteak sandwich every once in a while.
No, you didn't take a wrong turn and end up on a cooking site and, yes, you are still reading an AWN article. What I'm saying is that although it's great to get into a game that completely immerses you, it's also good to get into a game that you can just pick up and go; a game that gives you action right from the start.
It doesn't necessarily have to be an action game, as long as there's lots of free control and you can pick up right where you left off. Let's take a look at a few pretty interesting games in this months edition of "Press Start!"

Resident Evil 4 for the Nintendo Wii; Publisher: Capcom; Developer: Capcom; Release Date: June 19, 2007; ESRB Rating: M for Mature; Genre: action; Players: 1; Support: 16:9 widescreen; Online: N/A
'Cause This is Thriller! The Resident Evil series has always been about zombies and other such scary as hell monsters popping out of nowhere and scaring the shorts off of the player, and Resident Evil 4 for the Nintendo Wii will pretty much leave you shortless. RE4 is, of course, a remake of RE4 for the Nintendo GameCube, which came out in 2005. When RE4 was first released, it was labeled as the greatest and most entertaining Resident Evil ever and for good reason. The controls were totally recreated for the better and the player now had the ability to control the perspective and freely look in any direction. Now that it's out for the Wii and with the inclusion of the ability to aim more accurately with the Wii-mote the controls are damn near perfect.
What'cha Buying?
Who doesn't enjoy a good zombie game? Blasting up zombies until their heads explode has got to be one of the most fun things to do in a game. Not to mention that in most zombie games they move pretty slowly so you can take your time blowing off their limbs before you plant a nice happy shotgun shell in their cranium.
Players control Leon Kennedy, a character that first appeared in Resident Evil 2. The president's daughter has been kidnapped and Leon is on the job to save her. Her trail leads Leon to a remote village in Europe where players will realize something and say, "Why aren't there any zombies in this game?" Sure, the villagers are alive and kicking, but that doesn't mean that they're happy.
Immediately, players will realize that the controls are extremely fluid and easy to manipulate. With the analog stick on the Wii nunchuck players control which direction Leon walks and faces. With the Wii-mote, players physically point at their screen to aim and fire their weapons. Aiming is very accurate with the motion sensitive Wii controller. A quick shake of the Wii-mote allows players to reload a weapon or give a quick knife stab to enemies that get too close.
There have really been no graphical improvements from the GameCube version, but that really isn't a bad thing seeing as the GameCube version was gorgeous. So, likewise, the Wii version is also gorgeous. The Wii version, however, now has the ability to display Resident Evil 4 in a full 16:9 aspect ratio for all you widescreen fans out there.
"Hold on a second there Pete. What about the weapons?" I thought you'd never ask. You start off with a pistol and a knife. Along the way you can either find new weapons or buy new weapons from a very odd merchant with an English accent. This guy looks pretty creepy and you might even mistake him for a bad guy at first, but, like any self-respecting street dealer, he carries his entire inventory inside his coat. Weapons like shotguns and rapid-fire machine guns can help you deliver the hurt and, for a small price, the merchant can upgrade any gun to decrease reload-time, increase ammo capacity and amplify damage.

























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