Tell the Story! An Interview with John Kricfalusi
Dr. T: How long did it take you to get Ren and Stimpy back into production? Were you up and running right away?
JK: I was a little nervous at first that we might not be able to recapture the feeling we had when we were first doing it, so we started by taking one of the old scripts, Ren Seeks Help, that never got produced. As we did it, within the first week we came up with most of the rest of the stories for the season, all new. Once we started working on it again, it all came back and the new stuff is even weirder than the old stuff! We got into it real fast.
Dr. T: I see that youre only making six new episodes right now, and that must be a relief.
JK: Yeah, it is. We wanted to do thirteen episodes, which Im all for. But I was worried because I knew Id have to start a studio from scratch in Canada. It is a hard show, and I remember how I had to train everybody from scratch the last time and I knew I was going to have to do that this time. I figured that if we had thirteen episodes, then we might have six good ones and seven not so good ones. So I asked them if it would be okay if we made six the first season to buy us the time to train people. And it is taking a while to train people. This is the first week that Ive decided to delegate to some people whove got the style down and have them train others.
Creatively, its really exciting, we have a killer crew, and everyones having a great time.
Dr. T: Speaking of having great new talent...youve been very critical of todays animation.
JK: Oh, do you mean the last thirty-five years?
Dr. T: Yeah, lets take the last thirty-five years. Animation, in your view, seems to get locked down at the story stage and dominated by writers who cant or dont draw.
JK: Cant write, either!
Dr. T: The system is an assembly line of poor communication among compartmentalized workers, in your words, designed against creativity. Do you find that you have to totally retrain people when they come to work for you?
JK: Yes. Even people that worked for me before, because if they go work on other projects, they instantly fall into bad habits.
Dr. T: How difficult is it to retrain them into your system and style of unit-based animation?
JK: Extremely difficult. Its my biggest frustration.
Dr. T: For example?
JK: Heres a good example. Everyone in Canada basically follows the Nelvana system; many of the TV studios follow their methods, which are kind of similar to the DIC methods. So, when we were first doing storyboards up here, every person that was doing the boards did every single establishing shot of a new location from a down shot. They used to do that at DIC too, and at some of the other Saturday morning studios in L.A. And I always hated that its beyond me where the hell that came from! I think they think theyre doing live-action, but they dont do that in live-action. Who wants to look at the top of everyones head? Whats on there thats so interesting? I ask people, Why is this on a down shot? and they say, Well, I want to establish where everything is. I tell them: We dont need to see all that and you dont have to have an establishing shot as the first shot in every cartoon and every scene, either. Every single new location would open with a down shot, showing me where everything was I said, why dont you just have a hand pointing at where everything was? Yeah, heres where the toilet seat is, and heres where the empty beer can is! Who cares! Tell the story! Find out whats important about the story! Figure out a good, dramatic moment to get it started. When you read novels, they don't start by explaining: Well, in this room, where these characters are about to enact an incredible drama, theres uh, a chair..." They reveal stuff a little bit at a time; start with some kind of dramatic moment to grab your interest and catch you. The most amateurish thing to do in the world is to just tell everyone everything right off the bat. And especially from the top. It never looks good in animation; you cant animate characters walking while looking down on them.

























עבודה העיסוק הפופולארי במידה רבה להחליף ישראלים המחפשים מתן עבודה בארצות הברית זה העבודה בעגלות. עומד על הפרק בדוכני לעסוק במכירות הפזורים בקניונים נבדל ברחבי המדינה ומוכרים מוצרים מגוונים.
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