No LAAF-ing Matter

Martin "Dr. Toon" Goodman takes on LAAFs, or Live-Action Animated Features, with a vengeance. How come Hollywood insists on making these flops!?
Posted In | Magazines: AnimationWorld | Columns: Dr. Toon

An oft-quoted phrase from George Santayana warns that: "Those who do not remember the past are condemned to repeat it." That venerable philosopher might have gone a step further and generated a memorable bromide about what happens when one -- willfully and with full cognizance of past disasters -- chooses to spit in the face of the past while simultaneously extending both middle digits. While such a quote might have taxed Santayana's inherent grace and sagacity, it would have applied perfectly to the motion picture executives who continue to stain the nation's screens with live-action versions of animated properties. It matters little that virtually all of these films have been resounding bombs, and even less that most animation fans despise these misguided mutations and decry them in droves. The perverse and self-destructive urge to waste time, talent and treasure on these abominations seems to be as endemic to Hollywood as personal trainers and tiny silver spoons.

Enough is Enough!
This is not my first rant against LAAFs (my acronym for Live-Action Animated Features); I explored the phenomenon in November of 1997 on the now-defunct Animation Nerd's Paradise Website. My unfortunate conclusion was that LAAFs would continue to be made, as they were an inevitable result of the tendency to market a successful property in all of its possible permutations. This is quite a different matter than having LAAFs produced because they are entertaining experiences or novel interpretations of their animated forebearers. LAAFs have proved to be encumbrances, rather than tributes, to the memories of the original animated properties; the only legacies they leave behind are their own videos and DVDs (as well as the consensus among moviegoers that they reeked). This has done nothing to stop the corporate machines from inflicting two more of these egregious indignities upon us; live-action desecrations of Scooby Doo and Fat Albert are up next. This, with the stench of Josie and the Pussycats still lingering in theaters.

It Just Doesn't Work
I am going to attempt to explain why these things don't work and why they are such economic calamities for the studios that produce them (God knows nobody will listen anyway). Let's begin with a tenet held dear by Tex Avery: If it can be filmed in live-action, why bother to make a cartoon? Avery's observation went deeper than simply depicting funny-looking characters doing impossible things. The immortal director was referring to the fact that live-action and animated films operate by different conventions. Timing, pacing, action and flow of narrative are vastly different in animation; this is what gives cartoons their unique appeal. Cartoon characters do not walk, speak, act or even occupy physical space in the same way that flesh-and-blood actors do; this is one of the first concepts animators discovered when they attempted to animate entirely by rotoscoping.

Then there is the fact that animation can be effective at even sixteen frames per second. Great animators such as Art Babbit would take advantage of this fact in order to turn Goofy's feet 360 degrees for a frame or two, subliminally reinforcing the character's ungainly gait. Rod Scribner could portray a character as a loose tangle of gangly lines so fast that the eye could not catch it, then snap back into the original physiognomy. At Terrytoons, a madcap animator named Jim Tyer would (intentionally or otherwise) distort his characters from one pose to the next, model sheets be damned. The aforementioned Mr. Avery experimented with cutting individual frames in order to create action that defied the boundaries of "real time." Doing the same things to actors and timing in a live-action film would certainly produce jarring distortions. No amount of special effects can compensate; when metamorphosis takes place in a cartoon, for example, it simply follows the conventions of animated surrealism. When the same thing is done in live-action, the special effects are what command our attention. Thus, simply by the fact that live-action is being used, the experience of animated characters "coming to life" through human actors is unexciting and slow in comparison.

Human actors: That is my next point. Why do cartoon characters have funny and amusing appearances, even when they are animated in human form? Why are they proportioned the way they are? Why should any animator care about how many "heads high" any character ought to be, and why are some characters modified in design after their original appearances? This is done, of course, to create effective and endearing actors and comedians. Friz Freleng, for example, constructed Sylvester Cat with a low-slung crotch in order to give him the physical appearance of a baggy-pants clown; ditto the big red nose. Sylvester doesn't actually look like a human clown, but neither does he resemble a real cat. Sylvester does, however, strongly suggest both. That's the whole point of his singular design.









Comments


That's really thinking out of the box. Tahkns!

Etta (not verified) | Fri, 06/03/2011 - 07:52 | Permalink

Fell out of bed feeling down. This has brightneed my day!

Gloriane (not verified) | Thu, 06/02/2011 - 17:28 | Permalink
Ironically, it was Max Fleischer who developed the Rotoscope technique who made the statement, "If it can be done in real life, it isn't animation." This was 20 years before Tex Avery said it. At least Flesicher's application of the rotoscope by the early 30s was taken beyond literal tracings to produce the surrealistic images in the Betty Boop cartoons MINNIE THE MOOCHER, THE OLD MAN OF THE MOUNTAIN and SNOW WHITE.
Ray Pointer (not verified) | Fri, 02/22/2002 - 01:00 | Permalink
This business of turning cartoons into live action properties is nothing new. However,it seems that the combination of print cartoon characters (those originating from comic strips, panel cartoons or comic books) and television works best. Dennis the Menace, Superman, Batman, the Hulk, Wonder Woman,The Adams Family, Sabrina the Teen Age Witch, etc. all fall into this category. It seems that audiences are more forgiving than taking an animated show and making a live action movie out of it. I think Dr Toon is right about the visualization aspect-a show like the Flintstones is harder to create in live action than say, a superhero comic where the artists draw more "realistically" than cartoony. Even Disney has taken two classic features (101 Dalmatians and Jungle Book) and turned them l.a.! I think what bugs me more is when they take live action stuff and turn it into a cartoon to cash in!
Ron Hamel (not verified) | Fri, 02/01/2002 - 01:00 | Permalink
Aside from "Rocky & Bullwinkle," virtually all 'toon-to-film conversions have been abysmal and as Scooby-Doo is so dumb it insulted a friend's 5-year-old, which is rather telling, wouldn't you say? As with film noir, certain mediums should be left as they are; their original states are a large part of what makes them memorable. Some "films" should be used as ukelele picks and never released at all. I found a small plastic Scooby in a parking lot. I cut off the head and swapped it with the head of an Alien action figure. I will mail the results to two friends who will laugh like big dawgs. Thus, you can see where I stand.
HellPope Huey (not verified) | Fri, 02/01/2002 - 01:00 | Permalink
"It is irrelevant, I suppose, that Freddie Prinze Jr., a Latino, has been cast as Alan and sports a bleached-blond do over his swarthy features." Excuse me, mr. all know it all, that's Freddie, not Alan in this movie(unless WB has gone nuts and changed his name). Maybe you were thrown off by mr. stupid freddie prinze jr.'s name.. If you're going to rant about classic cartoons being made into movies, make sure you truelly know your cartoons, or you come off as a hack.
C F (not verified) | Fri, 02/01/2002 - 01:00 | Permalink
Mr. Goodman I agree with your comments on LAAFs. But one thing I don't agree with you on is the comment you made about Forest Whitaker. Mr. Whitaker is very talented and gifted actor, director and producer. He directed four movies and produce some as well. I didn't see when hope float but I did see Waiting to Exhale. In my opinion it was a good movie with a talented cast. Not lightweight.
Steven Sanders (not verified) | Fri, 02/01/2002 - 01:00 | Permalink
I would like to say that firstly that this article is a very unfair analysis of features in particular that have not even yet even been released, hence the scooby doo movie, and as a co-animator working on the flick, I feel very distraught that someone can describe our animation not on par with that of the legends such as art babbit, tex-avery, who's to say there are'nt more would be legends lurking within the CGI community, I myself have put a great deal of work into the animation, and feel we have taken the scooby one step further, than that of the traditional scooby cartoon, and some of the guys I am fortunate enough to be working alongside have committed many man hours into producing quality animation, and what I have seen of the feature myself, it looks very entertaining, are'nt we supposed to suspend disbelief when watching these films, are'nt they just a source of entertainment, who cares who particular stars in them, just enjoy the movie, and I can say that the actor who plays the shagster, is absoulutly awesome, even growing up myself with the scooby cartoons, I think that what i have seen so far, proves to be a excellent rendition and compliment to the traditional scooby cartoons, and also more importantly, we should realise that these features are targetted at a much younger audience, and the children I have witnessed getting a sneak peak, have been rolling around in laughter, and were really exicited by the film. Personally my hat goe's off to all the people who have worked on this movie, it's been a barrel of laughs, and I think this will certainly be portrayed in the flick..
craig stevenson (not verified) | Fri, 02/01/2002 - 01:00 | Permalink

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