Of Harpies, Hydras, and Harryhausen
There were some good films made by Harryhausen
before Jason and the Argonauts including one verifiable masterpiece,
The 7th Voyage of Sinbad (1958). It was not until Jason,
however, that Harryhausen arguably reached full maturity as an artist.
Harryhausen himself (despite regrets about technical compromises
and time constraints) has called Jason his most satisfying
effort. Fans and historians may quibble as to whether this film
is the crown jewel of Harryhausen's career, but one fact is incontestable:
Jason is among the finest fantasy films ever produced, an
unforgettable romp through Greek mythology worthy of Homer. I can
still recall my astonishment in the theater that day. Even though
I believed I was watching puppets of some sort, all I could think
was: How did they do that!?! How did they build a model as
big as Talos? (They didn't.) How did Talos pick up the Argo?
(It was a miniature.) How could the harpy tear away a swatch of
Phineas' robe? (Invisible wires and careful matte work.) How could
all seven heads of the Hydra move at once without tangling the puppet's
strings? (There were none; Harryhausen apparently tracked all the
Hydra's movements himself without a written chart.) And how could
a Hydra puppet be holding a full-sized Acastus in its tail? (Because
Acastus was a puppet, too.)
And then, surpassing all else -- the scene where the Argonauts fight
seven living skeletons born of the Hydra's teeth. From the moment
the bony warriors burst up through the earth (courtesy of buried
platforms raised one frame at a time) until Jason leads them over
the edge of a cliff, I was transfixed -- too amazed at last to even
question what I was seeing. Where were all the strings and how did
the actors avoid being hopelessly snarled in them? Where did a puppet
get the strength to drive a sword through a live actor? Who cared?
By that point all I could do was gape in openmouthed wonderment
and surrender to total fantasy.
The Technique Continues... After I began writing this column, I went
over to the local video palace and rented their copy of Jason
and the Argonauts. I had not seen the film for many years. Before
long Talos was staring balefully at me from his pedestal, ready
to wreak vengeance for his stolen treasure, and it still gave me
chills. The harpies were as cruel, the Hydra as creepy, and the
skeletons as menacing as ever. How did they do that!?! This
time I knew how, but what did that matter? As I became lost again
in the surreal world of stop-motion adventure, my mind went back
to those two excited boys at the multiplex and I smiled to myself.
My generation may have had stop-motion while theirs had RenderMan,
but we did have one thing in common: the good fortune to be thrilled
by the best that animation had to offer, regardless of time or technique.
One can only wonder what comes next.
Today Ray Harryhausen is
retired. He remains an avid supporter of stop-motion, refuting any
suggestions that the technique has become antiquated. In a 1991
interview for Animato, Harryhausen expressed doubts that
Jason and the Argonauts could have been done with computers.
This may have been true in 1991, but probably less so today; the
effects that Harryhausen masterfully rendered through stop-motion
can indeed be replicated through CGI software and motion-capture
technology. The beginning of the end was likely Jurassic Park
(1994), in which stop-motion was used more for CGI modeling than
for actual dinosaur effects. Through a gadget known as a DID (Digital
Input Device), stop-motion dinosaurs were filmed and their movements
fed into a computer; technicians did the rest. Still, Harryhausen
need not fear; his beloved art is by no means dead. Stop-motion
will continue to be used with DIDs in creating special effects,
and films that cannot afford CGI or motion-capture will continue
to rely on stop-motion techniques. Plus, we have the upcoming Aardman
films like Chicken Run.
The same goes for television: we are all looking forward to another
season of The
PJs. So it should be; stop-motion remains one of the most
imaginative and entertaining forms of animation ever devised. When
crafted by masters such as Willis O'Brien, Ray Harryhausen, Jim
Danforth or Phil
Tippett, stop-motion effects can be downright spectacular.
Animation World Magazine would like to give a special thanks
to the Animation Art Gallery London for providing the Ray Harryhausen
film images for this issue.
Martin "Dr. Toon" Goodman is a longtime student and
fan of animation. He lives in Anderson, Indiana.

























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