Deters & Wermers-Skelton Talk Prep & Landing

Posted In | Magazines: AnimationWorld | Site Categories: CG, Television
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The directors of Walt Disney Animation Studios' first TV special discuss their first CG-animated experience.

Doing the Time Warp with FlashForward

Posted In | Magazines: VFXWorld | Site Categories: Television, Visual Effects
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Kevin Blank goes behind-the-scenes of the hot new ABC series.

Best Guesses for the Animation Oscar Races

Posted In | Magazines: AnimationWorld | Site Categories: 2D, 3D, Awards, CG, Films, Short Films, Stop-Motion
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Rick DeMott leads the charge with his picks for this year's Oscar animation race.

Ninja Assassin: There Will Be Blood

Posted In | Magazines: VFXWorld | Site Categories: Films, Visual Effects
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Dan Glass, Chris Townsend and Bjørn Mayer provide a behind-the-scenes glimpse inside Ninja Assassin.

The Road to McCarthy's Post-Apocalyptic Survival

Posted In | Magazines: VFXWorld | Site Categories: Films, Visual Effects
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Mark Forker of Dive tells us what it was like traveling down The Road.

Goldberg, Deja and Smith Talk Princess and the Frog

Posted In | Magazines: AnimationWorld | Site Categories: 2D, Films
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Three of Disney's top animators discuss the crucial return to 2D.

A New Moon for Twilight

Posted In | Magazines: VFXWorld | Site Categories: Films, Visual Effects
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Susan MacLeod and Phil Tippett discuss werewolves, "vampire speed" and "diamond skin" in the latest mega-smash, The Twilight Saga: New Moon.

The Battle of Red Cliff -- John Woo Style!

Posted In | Magazines: VFXWorld | Site Categories: Films, Visual Effects
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Craig Hayes tells us what it was like working in China on Red Cliff, which benefitted greatly from contributions by Prime Focus and CafeFX.

V for Awe-Inspiring VFX

Posted In | Magazines: VFXWorld | Site Categories: CG, Television, Visual Effects
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Zoic's Andrew Orloff fills us in on the awe and wonder behind V.

2012: The End of the World as We Know It

Posted In | Magazines: VFXWorld | Site Categories: Films, Visual Effects
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Uncharted Territory and other key VFX companies tell us how they created the cataclysmic destruction in Roland Emmerich's 2012.