Poser 8 Revealed: Establishing a Scene, Cameras & Backgrounds - Part 1
Using Shadow Light Cameras
The pop-up menu in the Camera Controls also includes a Shadow Light camera for each light in the scene. These cameras are positioned and oriented to point the same direction as its light and provide a look at how the shadows will be cast when rendered. Shadow cameras, like orthogonal cameras, cannot be rotated. Figure 6-5 shows the Shadow camera for Light 2. Notice in the figure how the highlighted areas are facing the camera.
Change Cameras for Viewports
1. Open Poser with the default figure visible.
2. At the bottom of the Document Window, select the Four Ports option from the Layout list.
The Document Window is divided into four different views.
3. Select the upper-left port.
A red border that indicates the active port surrounds the port view.
4. Select the From Back option from the pop-up menu at the top of the Camera Controls.
5. Select the upper-right port and right-click on the Document Window and select Camera View, Bottom Camera from the pop-up menu.
6. Select the lower-left port and change the camera to the left view using the Display, Camera View, From Right menu.
7. Select the lower-right port and click on the Select Camera icon in the Camera Controls and drag to the right until the Face Camera is selected.
All the cameras for the various ports have now been changed using various methods, as shown in Figure 6-6.
8. Select File, Save As and save the file as Various camera views.pz3.
Work With Cameras
Once a camera is selected, you can change its position and where it is pointing using the Camera Controls. The Parameters/Properties palette also includes several settings for controlling the camera.
Cameras can also be manipulated by selecting the camera icon or selecting a camera from the Actor List and using the Editing Tools, but the Camera Controls are much easier.
The Camera Controls allow you to pan, rotate, and zoom in on the scene. These controls, shown in Figure 6-7, have an immediate impact on the scene displayed in the Document Window. By using these controls, you can control precisely which part of the scene is displayed.
Using the Camera Shortcut Icons
The top three icons in the Camera Controls let you select the right hand, face, or left hand cameras. Although these icons by default are used to switch between the face and hand cameras, these icons can be used as shortcuts for any of the preset cameras. To change the camera shortcut, simply select the camera preset that you want to use in the Select Camera icon and click on one of the shortcut icons with the Alt [Option] key held down.
Enabling Camera Animation Mode
The key icon toggles animating cameras on and off. The key icon is colored red when animating is enabled. When enabled, animation keys are recorded whenever the camera is moved. This same option can be toggled using the Animating option in the Properties palette. More on animating is covered in Chapter 13, “Animating Figures and Scenes.”