Poser 8 Revealed: Dealing with Props - Part 2
6. Drag over the top section of the head in the Document Window. Then rotate the camera around to the side and select the portions of the head where the hair grows above and behind the ear, as shown in Figure 5-16. Rotate the camera to the opposite side of the head and choose the remainder of the area where hair grows.
7. Click the Create Prop button in the Group Editor panel.
The New Prop Name dialog box appears.
8. Type the name, Skullcap, in the New Prop Name dialog box and click OK.
9. Close the Group Editor and select the Skullcap prop from the Actor list at the top of the Document Window. Move it to the side of the original head object.
10. Click the Smooth Shaded button in the Document Display Style controls.
The skullcap prop is positioned next to the figure’s head, as shown in Figure 5-17.
11. Select File, Save As and save the file as Skull cap.pz3.
Use Prop And Conforming Hair And Cloth
Earlier versions of Poser used prop objects to create hair and clothes for figures. These prop objects are manually fitted on the figure and can be selected from the Props section of the Actor list. Although conforming and dynamic hair and cloth solutions are available in the current Poser version, you can still use the prop-based hair and cloth.
Another solution for hair and cloth is conforming hair and cloth objects. These objects are applied to the scene as figure items and can be made to conform to the current pose for the current figure. Once conformed, the hair and/or clothing items move along the figure.
Conforming hair and clothes objects load from the Library as figure elements instead of as props, so don’t look for them in the Actor list.
If you’re not sure where to start, you can check the Library for several preset prop hairstyles that you can apply directly to the current figure. To access the available hair from the Library, click the Hair category and navigate to the folder containing the prop hairstyles you want to apply. Within each folder are thumbnails of the various hairstyles. With a prop hairstyle thumbnail selected, click the Apply Library Preset button at the bottom of the Library palette; the selected hairstyle is loaded into the Document Window. Figure 5-18 shows a hairstyle added to the Alyson figure.
Prop hair might look funny in Preview mode because it is made of several semi-transparent layers, but when rendered, the hair will look correct.
You can actually load both prop and dynamic hair from within any room.