Celebrating 35 Years of ILM Magic

Leslie Iwerks and Dennis Muren tell us about her Creating the Impossible doc about Industrial Light & Magic.
Posted In | Magazines: VFXWorld | Site Categories: CG, Films, Television, Visual Effects

Meanwhile, Muren only began to realize the significance of ILM's achievements when the company was awarded the National Medal of Technology by President Bush a few years back. "It was pretty weird seeing [the documentary] from my point of view because every day is just a day of work," he suggests. "And it almost takes an outsider to see it and put it together. It's a lot of people doing some really amazing things with a deadline. I think that's one of the real reasons it's different from other industries. Whatever we want to try and innovate, if it doesn't get done in time, that's the end of it and it's over. It's not like a research lab. I think that has inspired people to work harder and smarter and constrain themselves within the confines of money and time but to actually accomplish something at the end of it.

"Being outside of LA has also helped because we're like this separator from the industry in some ways and people aren't hunting around for other jobs or giving secrets somewhere else. We're much more focused on two things: our job and our families. And the job perpetuates itself working with the same people year after year and the same toolset, modifying it. There's not a lot of relearning: everything is built off what we've done before. That's what I like about it.

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Muren convinced Spielberg that CG dinos were ready for prime time in Jurassic Park.

"I always thought that the breakthrough film was Terminator 2 because we had to get so many things in place with the digital comp'ing and all the CG stuff and to be able to deliver it on time and on budget was unheard of. And that prepared us for Jurassic; and the audience could see it in Jurassic because they got dinosaurs, whereas in T2 it's kind of odd with this shape-changing mercury thing. But things were in place between those two movies and T2 was actually written for CG."

And what does Muren envision as the next breakthroughs? "I see incremental things that are happening and helping, getting closer to digital people and I am personally a fan of 3-D stereo, although I don't think Hollywood is really doing a good job with it at the moment. I hope it survives long enough to make really immersive movies. It has a much better opportunity of connecting the movie experience to the audience more than it does right now. And I'm also for the high frame rate. I'm knocked out about it. I have a Sony LCD at home and love the higher frame rate. In looking at a Blu-ray of something like Gone with the Wind, it's like being on the set and I like that."

Bill Desowitz is senior editor of AWN & VFXWorld.







Comments


JNKMKL (not verified) | Sun, 08/28/2011 - 17:59 | Permalink

Good to see a tealnt at work. I can’t match that.

Eel (not verified) | Sun, 06/12/2011 - 07:38 | Permalink

He actually convinced Spielberg by having the animation test playing on his screen when Spielberg was being led around the facility. From what I heard, Muren did not believe CG dinos could be done and wasn't happy that the CG test was shown without his approval. And of course he was the one onstage accepting the Oscar....

Anonymous (not verified) | Tue, 12/21/2010 - 15:44 | Permalink

Actually to give credit where credit is due, it was Steve "Spaz" Williams who first convinced Denis Muren that a CG dinosaur could work by taking up on his own time the task of doing an animation test.

Anonymous (not verified) | Tue, 11/16/2010 - 21:00 | Permalink

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