Two Big Chunks of Anime Eye Candy: Appleseed & Sky Blue
The frequency of American theatrical releases for anime features is beginning to pick up speed. This is good. Unfortunately, they are all still limited releases so far. The failure of Miyazakis Spirited Away to attract a big box office after its 2002 Oscar for best animated feature, despite Disneys release of it in 750 theaters, has been discouraging. But the popularity of anime is steadily growing through its exposure on TV and the video market, so there is hope that its theatrical b.o. will continue to climb even if only in the art-theater market. After all, any new anime theatrical release could become the next Akira, couldnt it?
Two new features have just appeared less than a month apart. On December 31, Maxmedia/Endgame released the July 2003 Korean feature Sky Blue. (Purists may object, but the term anime is evolving to encompass animation produced by any east Asian nation, not just Japan.) On Jan. 14, Geneon Entertainment released the April 2004 Japanese feature Appleseed.
Both features seem designed for the anime cult core market. They are futuristic action-packed sci-fi dramas showcasing the latest spectacular cutting-edge animation technology.
In fact, the publicity of both seems more like a promotion of their studios cinematographic breakthroughs than of their movie. Sky Blues presskit states: Sky Blue took more than seven years to complete, and employed many hundreds of Koreas leading animation artists and technicians in its production. The result is a unique composite of elements -- live-action miniatures and atmospheric elements shot on Panavisions 24p HDW-F900 camera, immersive 3D CGI backgrounds, and traditional 2D character animations -- layered many dozens of times in each frame of HD digital film. Sky Blue achieves a technical vision never before realized and achieved at a fraction of the budget usually engaged for CGI animation features. It is seen widely as a technical hallmark of a maturing Korean animation industry set to compete with the worlds other leading animation nations. The presskit devotes five pages to describing the production techniques and only two pages to the story synopsis and characters.
Similarly, Appleseeds publicity trumpets: A Cyberpunk-Thriller Film That Elevates The Future of Animation to the Next Level. Life-like, Yet Animated: Full 3D-CG Technology Using Traditional Anime Character Design. Use of advanced technology to create a visually stunning new style of animation. The film features a groundbreaking style known as 3D Live Anime a blend of motion-capture technology and 3D computer animation, which is further enhanced by the new generation of toon-shading programs, which renders 3D CGI into 2D cel-style images. The film is a huge leap forward in technical and visual terms, far exceeding the previous benchmark for computer animation from Japan, set by Final Fantasy: The Spirits Within.
Too bad neither gave as much attention to their stories. But then, that is consistent with most features from the worlds other leading animation nations, isnt it?
Sky Blue is my favorite of these two. It is especially impressive considering that it was started from scratch in just about every respect. To create a theatrical feature of this quality was a lifelong dream project for Korean director Moon Sang Kim. Kim has produced more than 200 South Korean television commercials since 1988, and has won numerous awards starting with the first prize of the Korean Broadcasting Award in that year. After trying for some time to advance to more than TV commercials, Kim co-founded (with his wife Kay Hwang, a Sky Blue co-producer) his own animation studio, Tin House Co., Ltd., in Seoul in 1996. Sky Blue is Tin Houses first production of any kind besides TV commercials, according to co-producer Sunmin Park; but Kims long-range goal has always been the creation of a theatrical feature. He used Tin Houses commercial projects to build up his staff, equipment and expertise, and to make contacts.
























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