Talking Tintin with Spielberg and Jackson

Bill Desowitz reports back from Weta in New Zealand, where he viewed exclusive Tintin footage and spoke with Steven Spielberg and Peter Jackson.
Posted In | Magazines: AnimationWorld | Site Categories: 3D, CG, Films, People, Visual Effects

Check out The Adventures of Tintin trailers and clips at AWNtv!

Image
Steven Spielberg gets Tintin and Captain Haddock ready for their big screen debut. All images © 2010 DW Studios L.L.C. All rights reserved.

Last week I was fortunate enough to visit Weta for the first time in Wellington, New Zealand, with a select group of online journos, where Peter Jackson and Steven Spielberg (via polycom from LA) introduced newly rendered footage from The Adventures of Tintin (Dec. 23). The seaplane chase we glimpsed perfectly captures the excitement and slapstick of the Herge comic books, culminating with the drunken Captain Haddock crawling out the plane in a storm and burping fumes into the empty engine. Despite grumbling from performance capture haters, Tintin represents a breakthrough hybrid of caricature and photorealism, thanks to the Wizards of Weta, who've improved facial modeling, skin texturing and the all-important eyes. I participated in a Q&A, part of which follows below, and fired the first question.

Bill Desowitz: What did you learn from the experience of working in this brave new digital world?

Steven Spielberg: I've always learned that the world is not as important as the story, and that is always the case, no matter what technology, what tools we use to frame our stories and to create a tone, even to define a genre or to try and define a new genre, it's always more important to tell a story. Even though this was a very crazy learning curve for me personally -- and a very worthwhile learning curve -- I had actually a blast working on this movie, as I continue to, it always gets down to the basics. All of the dialogue always returns to story, plot, narrative, characters. And especially with the Herge books, our sensitivity in wanting to capture a kind of art form that would be closer, I think, to [his] style in being able to exonerate these characters in a way that, if Herge were with us, he could look up at the screen and say, 'Yep, that looks like Captain Haddock to me.'"

Image
Weta made is possible for Spielberg to shoot the film like a live-action film inside a virtual world.

Peter Jackson: One of the things for me that I thought was important was the idea that you always kind of get a little bit daunted by [the idea of an animated film] as a filmmaker because it feels like a lot of your communication is going to be with computer analysts and you're gonna have to channel the movie through extra pairs of hands. You're always doing that with a normal film anyway, but I just thought that the really interesting thing for us is to build a pipeline in which filmmakers with no real computer skill could step in and actually shoot their movie within this virtual world. We created a way in which Steven could essentially walk onto a virtual set surrounded by these invisible but virtual environments and characters… and compose his shots as he would in a live-action film. He was able to operate the camera himself, too. In a way, even though it's technology, I think we figured out a way to give ourselves enormous freedom as filmmakers. It was like shooting a Super 8 film.







Comments


Yeah that's what I'm tlaikng about baby--nice work!

Patty (not verified) | Fri, 11/11/2011 - 19:25 | Permalink

Kick the tires and light the fires, problem officially sloevd!

Gump (not verified) | Wed, 09/28/2011 - 19:37 | Permalink

Keep it cmoing, writers, this is good stuff.

Eve (not verified) | Sat, 09/24/2011 - 08:39 | Permalink

I totally agree with you. Polar Express was just awful and this looks no better from the stills, though I will reserve final judgement until I've actually seen the film. I just don't get the obsession with these MoCap zombie films. Like you say, just use real actors for God's sake!Ughh!

Anonymous (not verified) | Fri, 09/02/2011 - 15:33 | Permalink

This looks like Crap. More lifeless, dead faced creepy motion captured characters.

If you're going to go to these extents to mimic reality, why not just use real actors, instead of these lifeless puppets?

This is going to fail at the box office.

put it on the shelf next to "Mars Needs Moms"

Anonymous (not verified) | Thu, 08/25/2011 - 10:36 | Permalink

Thanks for sarhing. Always good to find a real expert.

Patch (not verified) | Fri, 08/19/2011 - 08:16 | Permalink

You're a real deep thinker. Thanks for siharng.

Adelie (not verified) | Fri, 08/19/2011 - 06:51 | Permalink

Good point. I hadn't tuhoght about it quite that way. :)

Justis (not verified) | Thu, 08/18/2011 - 08:10 | Permalink
If story is everything then why did they had to "rewrite" Secret of the Unicorn? They created scenes that's NOT in the book. Creative licence has been stretched to the limit and beyond.
This is a whole new story it seems. Oh, and can these CG characters act or are we going through the Uncanny valley all over again? They should've consulted Pixar before attempting to make this movie....
Willie Bouwer | Tue, 08/16/2011 - 06:00 | Permalink

As a fan of the Herge books I must say... rggghh... well.. I must reserve judgement until seeing it on the screen... but did they have to Smurf the designs? Such a common trait in modern production; to assume to improve or "update" a classic design. We're diving into the uncanny valley again - I'm sure a lot of artists on the production cringed at the final design edict.

Brent (not verified) | Tue, 08/09/2011 - 09:22 | Permalink

Post new comment

The content of this field is kept private and will not be shown publicly.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd>
  • Lines and paragraphs break automatically.
  • Use <!--pagebreak--> to create page breaks.

More information about formatting options

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.