2010 VFX Preview

The original Tron was a trailblazer in digital effects. Digital Domain has the challenge of capturing the spirit of the original, while pushing the visual effects to a new realm. The alternative world of the computer gives them ample opportunity to show off their chops. But should we have any doubt? We're seen the visual effects test and were wowed by that.

This time around Team Edward and Team Jacob must align forces to combat vamp Victoria and her bloodsucking brood in order to protect Bella from harm. Expect more vampire on werewolf violence, as well as a health dose of melodrama. Tippett Studio is back handling the werewolves and Image Engine signs on for the bulk of the other vfx.
Rick DeMott is the director of content for Animation World Network, VFXWorld and AWNtv. Additionally, he's the creator of the movie review site, Rick's Flicks Picks, which was recently named one of the 100 best movie blogs by The Daily Reviewer. He has written for TV series, such as Discovery Kids' Growing Up Creepie and Cartoon Network's Pet Alien, the animation history book Animation Art, and the humor, absurdist and surrealist website Unloosen. Previously, he held various production and management positions in the entertainment industry.
Bill Desowitz is senior editor of AWN and VFXWorld.























You've neglected to mention that Framestore have contributed a considerable amount towards Clash of the Titans, Prince of Persia, and Harry Potter.
Thanks.
PS: Feel free to delete my comments when you amend the article :)
Dude, you forgot Framestore that are working/have worked in not one, not two, but three of the films mentioned in this article: Prince of Persia, Clash of the Titans and Potter.
It's kind of insulting not to see the work of so many people recognized ( I am one of those people ).
I wonder if we will ever, ever get a film again that does most of its effects in a practical way? I loved "Avatar," but one of the reasons "Titanic" still works so well is that they were on real sets with real water and real danger. CG seemed overall fairly minimal, all things considered. I just watched the Blu-Ray extras on "The Towering Inferno" and saw why that film STILL is so arresting, despite being dated -- because that fire, those sets, that glass, the 15-story "miniature" itself ... all of it was real. The eye is more willing to believe something that's physically there, even if it looks "phony," than the most "photo-real" CG in the world, where something eternally looks just slightly "off." I'm tired of seeing anything be possible on screen, because nothing seems extraordinary anymore.
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