2010 VFX Preview

There is no film more highly anticipated than the follow-up to Marvel superhero epic. ILM, Double Negative, PLF, The Third Floor, and others are part of the visual effects team to bring more metal on metal action to theaters. With the addition of War Machine and Whiplash to the mix, the artists have new characters to play with. Let's hope for Spider-Man 2 and not Transformers 2.

M. Night Shyamalan tackles his first non-original film with this adaptation of Nickelodeon's hit series Avatar: The Last Airbender. Known simply as The Last Airbender, due to that other little film called Avatar, this production will contain work from Industrial Light & Magic. In the series, the Avatar bends all four elements, which could provide for a great deal of eye-catching visual effects.

Could this be the first good videogame film adaptation? With Jerry Bruckheimer producing and Harry Potter and the Goblet of Fire's Mike Newell directing, the outlook seems promising. Also add in the work of Double Negative, Framestore, BlueBolt, Cinesite, Lipsync Post, The Moving Picture Company and Nvizible and you solidify the film's chances of having breathtaking visuals. From sandstorms to feats of daring, this sword & sandal adventure looks exciting.

Double Negative, Asylum VFX and Hirota Paint Industries all worked on Jon Turteltaub's The Sorcerer's Apprentice, based on the Mickey Mouse segment from Fantasia. Nicolas Cage plays a wizard scouring the globe for a worthy apprentice, finding one in an unlikely awkward boy, played by Jay Baruchel. Iron eagles, dragon rings, swarms of bugs, oh my! This magical adventure from Jerry Bruckheimer has some insane-looking visual effects.























You've neglected to mention that Framestore have contributed a considerable amount towards Clash of the Titans, Prince of Persia, and Harry Potter.
Thanks.
PS: Feel free to delete my comments when you amend the article :)
Dude, you forgot Framestore that are working/have worked in not one, not two, but three of the films mentioned in this article: Prince of Persia, Clash of the Titans and Potter.
It's kind of insulting not to see the work of so many people recognized ( I am one of those people ).
I wonder if we will ever, ever get a film again that does most of its effects in a practical way? I loved "Avatar," but one of the reasons "Titanic" still works so well is that they were on real sets with real water and real danger. CG seemed overall fairly minimal, all things considered. I just watched the Blu-Ray extras on "The Towering Inferno" and saw why that film STILL is so arresting, despite being dated -- because that fire, those sets, that glass, the 15-story "miniature" itself ... all of it was real. The eye is more willing to believe something that's physically there, even if it looks "phony," than the most "photo-real" CG in the world, where something eternally looks just slightly "off." I'm tired of seeing anything be possible on screen, because nothing seems extraordinary anymore.
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