Heather Kenyon introduces this issue with a focus on two hot topics in the comics world plus introduces two new features of the magazine.
MainBrain's Tom Mason (Dinosaurs For Hire), Steve Rude (Nexus) and Randy and Jean-Marc Lofficier (The Garage) describe their experiences in the world of development.
Mark Langer chronicles the evolution of one of the most enduring characters in animation history, the sailor man who got his start in comic strips.
As the world becomes smaller, individual countries' comics industries are changing. John A. Lent explains.
So how does one go about getting a comic book published? This is the exact question we asked the following folks. Whether you choose to go the distance with a large established company like Dark Horse or delve into the world of self-publishing, a few things remain certain. Getting a comic book off the ground requires not only amazing talent, skill, and knowledge of the marketplace but also determination and an ego of steel.
Also, for tips on how to submit materials to a publishing company, see our compilation of Submission Guidelines compiled...
Compiled by Animation World Magazine and Dark Horse Comics. Before sending unsolicited work and ideas to a publisher, there are standards and specifications that one should know about to avoid the dreaded "unopened returned mail" response. Following are sample guidelines for submitting art, proposals and scripts to Dark Horse Comics, one of the industry's leading publishers. All guidelines herein are courtesy of Dark Horse Comics. Other companies will have different guidelines and regulations. Be sure to contact individual publishers for information. First...
Independent recruiter Pamela Thompson investigates where the industry's top recruiters look for their next hires.
Alice Carter leads us through a day in the life of the groundbreaking collaborative educational program, the ACME Virtual Training Network.
Tammy Glenn reports on California Governor Pete Wilson's proposal for a scholarship initiative to feed the industry's appetite for talent.
Steve Hulett of the Motion Picture Screen Cartoonists' Union (MPSC Local 839) reviews animation wages of the past, present and future