Geri's Game. © Pixar.IMAGINA Grand Prize: Geri's Game by Jan Pinkava, Pixar Animation Studios. SCAM 3D Prize: L'Occaze de l'Espace by Hughes Martin, AMV Production. SCAM 3D Prize for Young Talent: Migrations by Constantin Chamski, Sup Info Com. SACD Prize: Ombre Portee by Olivier Cauwet & Christophe Ferrier, Sup Info Com. Creagina Prize: Vache Folle by Samuel Tourneux, Sup Info Com. CST Soundtrack (Mention): U-Man by Julien Dajez, Venus Production and Mikros Image. Media Prize for Best European Creation: Relief De l'Invisible by Pierre Oscar Levy &...
Want to make professional-looking banners for the web that are complete with animations? Ged Bauer puts this new banner-creating software, MicroSites, to the test.
Tania Nasielski describes the projects of Belgium's Atelier Graphoui, an animation studio that helps the silent be heard through pro-social projects in developing nations.
Marcy Gardner reviews the short, animated film The Blue Shoe, by FableVision's Peter Reynolds. This film is guaranteed to soften even the hardest heart.
Tania Nasielski drit les activit de l'Atelier Graphoui, studio belge d'animation, qui rlise des projets sociaux-culturels dans des pays en voie de deloppement. Deux de ces projets sont present dans ce numo, l'un rlisen Afrique, l'autre en Bolivie.
A review of the 1998 Brussels Cartoon and Animated Film Festival, by Valie Hamon-Rivoallon. Available in French and English.
Compte-rendu de l edition 1998 du Festival du Dessin Anime et du Film D Animation de Bruxelles, par Valerie Hamon-Rivoallon. Article propose en francais et en anglais.
What makes a show or character a cult craze? Dominic Schreiber investigates the similarities, from South Park to SpeedRacer.
Josephine Anstey and Dave Pape describe the CAVE Automatic Virtual Environment, a virtual reality display device which uses 3-D animation. In other words, it is an entertainment prototype that can best be described as a Star Trek HoloDeck precursor.
A survey of animation industry professionals around the globe, asking, "What ten animated films would you want to have with if stranded on a desert island?"
The final part of a three part series that describes the steps involved in different specialties of visual effects production, the specific skills required for each specialty, as well as what the studios are looking for in a portfolio and demo reel.
Film preservationist Jere Guldin highlights the holdings of the largest university-based media archive in the United States. With over 200,000 select holdings, the UCLA Film and Television Archive in Los Angeles is a gem.
Want to make professional-looking banners for the Web that are complete with animations? Ged Bauer puts this new banner-creating software, MicroSites, to the test.
Animation World Magazine attended the opening celebration of Nickelodeon's brand new animation studio in Burbank, California. Join us on a visual tour of the first new television animation studio to open in Hollywood in 35 years.
Heather Kenyon interviews Max Howard, President, Warner Bros. Feature Animation, on his thoughts about the creation of a state-of-the-art studio, its' second feature Quest for Camelot, and the future of the animated features business.
Mark Langer relates Walt Disney's role inmaking the atom our friend through his relationships with major Americanarms manufacturers, the U.S. government and the production, Our FriendThe Atom.
We asked three companies, Magic Lantern Limited, Transom Technologies and Liquid Light Studios, to describe how they are utilizing animation in unexpected places and for unexpected purposes.
Wilson Lazaretti discusses Nleo de Cinema de Animao de Campinas' experiences teaching animation to Amazon Rainforest natives.
Are animation and multimedia producers really learning to work together? Deborah Todd gives us the lowdown of what happened at the 1998 International Content Market for Interactive Media (MILIA) in MILIA 1998: Towards Convergence?
Um artigo de Wilson Lazaretti descrevendo suas aventuras ao ensinar animao para os indenas da floresta amazica.
An article by Aline Moens describing her involvement with an animated project in a rural African village in conjunction with Belgium's Atelier Graphoui, an animation studio that works on pro-social projects.