Isotropix teams with Fabric Software on a full schedule of presentations and events for SIGGRAPH 2015 to showcase the latest developments and new features in the company’s next-gen look development, lighting and rendering tool.
Prime Focus World’s senior stereo supervisor Richard Baker reveals how the team worked with miniature scale in Marvel’s latest superhero blockbuster “Ant-Man,’ starring Paul Rudd.
‘Holojam’ virtual reality experience enables participants to collaborate on sculptural artwork in virtual space.
Trailer premiering at Xbox gamescom 2015 briefing introduces new strategy game set in the Halo universe.
Directed by Trevor Wall for Splash Entertainment, ‘Norm of the North’ features a voice cast including featuring Rob Schneider, Heather Graham, Ken Jeong, Gabriel Iglesias, Loretta Devine, Michael McElhatton, Colm Meaney and Bill Nighy.
Double Negative, Hybride, MPC and Psyop to present at the Fabric Engine User Group meeting on Tuesday August 11, from 10:00 am to 6:00 pm.
Pixar’s RenderMan Art & Science Fair to highlight latest updates on RenderMan’s connectivity to Blender, Cinema4D, Houdini, Katana and Maya, Pixar’s support of open interchange standards, a preview of metered licensing technology, new cloud features in Tractor, and more.
Built on the Bitsquid engine, Stingray is a new platform for making 3D games with support for a host of industry-standard game development workflows and connectivity to Autodesk 3D animation tools.
Trunk Animation directorial duo teams with Hipgnosis to create an animated video for David Gilmour’s ‘Rattle That Lock’ based on Gustave Doré’s mid-19th century illustrations for John Milton’s epic poem, ‘Paradise Lost.’
Toon Boom Animation and The Foundry to integrate Storyboard Pro and FLIX, including a new workflow between The Foundry’s web-based story development tool and Storyboard Pro.
German animation and VFX studio embarks on its first CG animated feature, 'Manou the Swift,' with a pipeline that includes Autodesk 3ds Max, The Foundry’s NUKE, Pixologic ZBrush, and Chaos Group’s V-Ray.
French 3D artist dono employs open-source 3D creation suite Blender, Photoshop alternative GIMP, 3D renderer Octane and free compositing software Natron to create stunning 3D backgrounds from legendary animator Hayao Miyazaki’s beloved classic films.
San Francisco studio’s cute story about a lovable but un-huggable hedgehog shows the inherent power of storytelling within the Oculus Rift virtual reality system.
Innovative visual sculpture piece to be shown for first time in the U.S. at SIGGRAPH 2015 alongside presentations from Autodesk, Dynamixyz, Morph3d and Unity.
Nickelodeon takes preschoolers on a magical genie adventure with animated preschool series ‘Shimmer and Shine,’ created by ‘Dora the Explorer’ production supervisor Farnaz Esnaashari-Charmatz.
NYC-based previs studio stretches creative boundaries with ‘Bayonet’ music video tapping company’s strengths in motion capture, 3D animation, visual effects, editorial, and more.
New UI part of demos in Booth #801; “Straight Talk on Cloud Rendering” theme of organized Birds of a Feather event.
Latest free update boasts 100 new and modified features including Maya 2016 support and advanced VR rendering.
Attendees will see Vantage in action with presentations by Vicon customers including ILM, Digital Domain and Epic Games, and virtual reality demos powered by Vicon systems.
New material exchange platform initially open to Substance Live users; Substance textures and smart materials can be distributed for free.
Directed and written by Beijing-based Light Chaser Animation founder Gary Wang, animated feature ‘Little Door Gods’ will be released in China on January 1, 2016.
Previously developed for Android phones, immersive, 360-degree interactive animated films from Jan Pinkava, Glen Keane, Mark Oftedal and Justin Lin are now available on the iPhone and iPad.